Robert Maynard
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9f4eb352fe
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Unity Builds: Support explicit specification of sources to groups
Instead of having CMake determine which files should go into each
unity file, the user can now use explicitly state the mapping.
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2020-05-07 11:13:34 -04:00 |
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Cristian Adam
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274a6f3699
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Unity Build: include language in generated source file name
Fixes: #20206
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2020-01-14 18:48:08 +01:00 |
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Cristian Adam
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fa93b4a59b
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Unity: Proper handling of object libraries
Fixes: #20051
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2019-12-07 15:44:38 +01:00 |
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Cristian Adam
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9a5418320e
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Unity: Don't include sources with HEADER_FILE_ONLY property set
Fixes: #19946
Fixes: #19947
Co-authored-by: Craig Scott <craig.scott@crascit.com>
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2019-11-11 14:10:18 +01:00 |
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Cristian Adam
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7ddf462304
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Unity build: Include GENERATED files into unity build
There is no reason to skip the generated files, in case of problems
one can use the SKIP_UNITY_BUILD_INCLUSION property.
Fixes: #19925
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2019-11-06 11:47:15 -05:00 |
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Cristian Adam
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1353802af3
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Unity build: Add unit tests
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2019-08-30 20:39:32 +02:00 |
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