Add an `OPTIMIZE_DEPENDENCIES` target property and supporting
`CMAKE_OPTIMIZE_DEPENDENCIES` variable to optionally enable pruning and
flattening of outgoing dependencies from static libraries. Since they
do not actually link, they only depend on side effects of their
dependencies. Therefore we can drop dependencies that contribute no
side effects.
bafa9fe887 fileapi: Add INTERFACE libraries with SOURCES to codemodel-v2
4391913133 Add INTERFACE libraries to generated buildsystem if they have SOURCES
afb998704e Remove filtering of allowed INTERFACE library properties
e7edba2baf Makefiles: Use IsInBuildSystem in global generator target type checks
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !5078
Change the default value of `CMAKE_AUTOMOC_PATH_PREFIX` to `OFF` to
restore compatibility with behavior of CMake 3.15 and below.
C++ source files that are generated by Qt's meta object compiler (moc)
include the header file that was passed as input argument to moc. This
is usually a path relative to the source directory, for example
#include "../../source/dir/myobject.h"
That is problematic for reproducible builds as described in #18815.
To cope with that, the target property AUTOMOC_PATH_PREFIX was
introduced in CMake 3.16 by commit d018d27c10 (Autogen: Add moc path
prefix generation (AUTOMOC_PATH_PREFIX), 2019-09-13, v3.16.0-rc1~94^2~4).
The property is default-initialized from the variable
`CMAKE_AUTOMOC_PATH_PREFIX`, which defaults to `ON`.
If this property is ON, and myobject.h is located in an include
directory of the target, moc-generated C++ files include the file
without the "path prefix":
#include "myobject.h"
This behavior, however, can break projects that have equally named
header files in different include directories. As "not breaking
existing projects" trumps "have reproducible builds by default" we
change the default of `CMAKE_AUTOMOC_PATH_PREFIX` to `OFF`.
Also, it is now possible to pass `-DCMAKE_AUTOMOC_PATH_PREFIX=ON` on the
CMake command line. Before, it was overridden in `CMakeGenericSystem`.
Fixes: #20598
Issue: #18815
Starting with Xcode 12 the arm64 architecture is supported
as an iOS device as well as simulator architecture.
But the fat macho file format does not distinguish by SDK,
only by architecture. That makes lipo (rightfully) complain
that it cannot add both architectures to a single file.
To work around we make sure that both SDKs are built for a
disjoint set of architectures. If an architecture is present
for both SDKs we prefer the currently configured one.
The log output has been extended to reflect that:
```
[iOS combined] Architectures (iphoneos): arm64 arm64e armv7 armv7s
[iOS combined] Architectures (iphonesimulator): arm64 arm64e i386 x86_64
[iOS combined] Architectures (iphonesimulator) after pruning: i386 x86_64
```
INTERFACE libraries with SOURCES now appear in the generated
buildsystem, so include them in the codemodel output too.
We do not need to bump the `codemodel-v2` object kind minor
version because that was already done in post-3.18 development
by commit 7d6861f367 (fileapi: Extend codemodel targets with
language standard, 2020-06-18).
Fixes: #18608
INTERFACE libraries were created with the intention of collecting usage
requirements for use by other targets via `target_link_libraries`.
Therefore they were not allowed to have SOURCES and were not included in
the generated buildsystem. In practice, this has become limiting:
* Header-only libraries do have sources, they just do not compile.
Developers should be able to edit those sources (the header files)
in their IDE.
* Header-only libraries may need to generate some of their header
files via custom commands.
Some projects work around these limitations by pairing each interface
library with an `add_custom_target` that makes the header files and
custom commands appear in the generated buildsystem and in IDEs.
Lift such limitations by allowing INTERFACE libraries to have SOURCES.
For those with sources, add a corresponding build target to the
generated buildsystem.
Fixes: #19145
f76c20da63 Toolchain: Test compiler initial settings
db486da265 Toolchain: Update documentation for initial compiler flags
deec2f587c Toolchain: Take CMAKE_<lang>_FLAGS_INIT into account during compiler detection
ca899af3e2 Toolchain: Handle repeated invocations of CMake with -DCMAKE_C_COMPILER
12ba89e142 Toolchain: Make `/path/comp;-argn' behave the same as 'comp;-argn'
6f1af899db Toolchain: Capture all arguments from CMAKE_<LANG>_COMPILER
ec1d3bc0b6 cmake: avoid exception when printing "changed variables" message
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4136
Previously we disallowed use of arbitrary properties on INTERFACE
libraries. The goal was to future-proof projects using them by not
allowing properties to be set that may affect their future inclusion in
the generated buildsystem. In order to prepare to actually include
INTERFACE libraries in the generated buildsystem, drop the filter and
allow arbitrary properties to be set.
Issue: #19145
Move documentation on IMPORTED INTERFACE libraries to the main section
on Imported Libraries. Revise the section to clarify the different
kinds of imported libraries that can be created and what properties they
need.
Issue: #18975
When a CUDA sdk doesn't have nvcc, defer to the existence of
a version.txt file. When we do this fall back we also reconstruct
the CUDA version via version.txt
Fixes#20643
Revert commit f84af8e270 (add_test: Allow special characters in test
name, 2020-05-16, v3.18.0-rc1~142^2). Unfortunately the fix breaks
projects that were working around the limitation with manual escaping.
The fix can be re-introduced with a policy in a future version.
Also add a 3.18.1 release note explaining the change.
Fixes: #21017, #20965
Issue: #19391
This allows for setting EXCLUDE_FROM_ALL, conditional on the build
configuration. However, only the Ninja Multi-Config generator supports
different property values per config. All other multi-config
generators will yield an error in that situation.
Fixes: #20923
When `CMAKE_OSX_ARCHITECTURES` is not specified, we add the Xcode
setting `ONLY_ACTIVE_ARCH = YES` with the intention of targeting the
native architecture of the host. However, the default `ARCHS` value
chosen by "Xcode 12 Universal Apps" includes multiple architectures.
Add an explicit `ARCHS` setting with value `$(NATIVE_ARCH_ACTUAL)`
to tell Xcode to use the host's native architecture only.
Fixes: #20893