51fd7b71 Autogen: Tests: Add a change-not test to the mocRerun test
c8f92db7 Autogen: Tests: Disable an AUTOMOC_DEPENDS_FILTER test for Ninja
3c77515e Autogen: Tests: Refactor the QtAutogenRebuild rccDepends test
04a0daee Autogen: Tests: Move each rerun test script to a NAME.cmake file
e5c6610a Autogen: Tests: Extend CMAKE_AUTOMOC_DEPEND_FILTERS rebuild test
93265652 Autogen: Tests: Add <SUBDIR>/ui_view.h AUTOUIC includes to sameName test
4eb7d817 Autogen: Tests: Add <SUBDIR>/item.moc includes to sameName test
3f223743 Autogen: Read relative paths from rcc output
...
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1244
4c0edbd7 variable_watch: Made it safe to add/remove watches in access callbacks
28d2c6ef test: Added additional unit test to variable_watch
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1284
The refactoring of cmQtAutoGenerators serializes the program flow and
makes it less jumpy in terms of function calling.
Instead of keeping and passing multiple std::vectors and std::maps in
function arguments, single lists with job descriptions are used,
one job list for MOC, UIC, RCC respectively.
Several utility functions and methods were replaced with scoped lambdas
and the remaining methods were sorted by their scope (MOC, UIC, RCC).
Error and warning messages were refactored to be more verbose
about the problem at hand.
The source parsing algorithms were rewritten in large parts.
In the process a lack of functionality of CMAKE_AUTOMOC_DEPEND_FILTERS
was discovered and fixed. CMAKE_AUTOMOC_DEPEND_FILTERS did not extract
dependency file names from headers that were not in the target sources
but were registered to AUTOMOC by a `#include "moc_<NAME>.cpp"` statement.
A test for this use case is provided in a follow up commit.
Different CPack generators could produce checksum files with the same
name which were overwritten by each other since only package name
without extensions was used for checksum file name generation. This
patch adds package extension to checksum files to prevent collisions.
Fixes: #16840
71b65abc C++ feature checks: Filter out warnings caused by user flags
eb3abf8b C++ feature checks: Prepare for multiple check output filters
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1286
Fix remaining occurrences of the issue addressed in commit 5962db4389
(Use C++11 nullptr, 2017-08-22) that are only showing up on macOS.
Signed-off-by: Matthias Maennich <matthias@maennich.net>
The opened XML elements were not closed, so an assert was triggered when the
file was finally closed. If CMake is built with assertions disabled then an
invalid XML file will be produced.
Calls to this method may dominate generation time in some cases.
Measurements for configuring cmake itself show a cache hit rate of ~57%
(7753 total calls, 4453 cache hits). For a larger project (that also
makes use of custom targets as prerequisite for all compile targets),
the measured cache hit ratio is ~96% (2530827 total calls, 2433124 cache
hits). For this project the observable cmake runtime could be reduced
from 40s to 30s.
Signed-off-by: Matthias Maennich <matthias@maennich.net>
The commit v3.7.0-rc1~339^2 (Ninja: Fix inter-target order-only
dependencies of custom command, 2016-07-20) might cause performance
degradations for larger projects. Especially when using custom
commands as an input for each compilation rule (e.g. generated headers).
For reference in the following I am referring to
Source/cmGlobalNinjaGenerator.cxx:
-> cmGlobalNinjaGenerator::AppendTargetDependsClosure
-> cmGlobalNinjaGenerator::ComputeTargetDependsClosure
It turned out that the mentioned commit is doing (indirectly) some
redundant work that might impact performance when generating large
projects.
Imagine the dependency tree of custom targets:
A
\
C - D - E
/
B
For each target the transitive closure is calculated recursively, but as
the TargetDependsClosures are only cached on the top most level, everything
downstream has to be recalculated. I.e.
A->C->D->E
B->C->D->E
This ultimately leads to a lot of redundant calls to AppendTargetOutputs.
The recursive nature of the algorithm itself is not significant to the
problem, but reducing the work to actually to be done work, eliminates the
performance problem.
This patch changes the way, intermediate results are cached. Rather than
caching the closure of targets, we cache the closure of outputs. Such that
in the example above at B->C the cache already would kick in.
Caching the outputs has one disadvantage that the patch takes care of.
In case of such a structure
A E
\ / \
C - D G
/ \ /
B F
the calling order for A would be
A->C->D->E->G (at which time G is seen to the recursion)
then the recursion returns until it reaches
A->C->D->F (at which the seen G would prevent to recurse down to G)
But this would poison the cache for F with a wrong value (without G).
Hence we use a local result set to ensure the cache is still consistently
populated.
For a large C++ project with around 25k targets this reduced the CMake
configure / generate time from ~40s to ~29s.
Signed-off-by: Matthias Maennich <matthias@maennich.net>
Filter out `-Winvalid-command-line-argument` warnings from Clang (that
can be caused by user-specified flags) so that they do not break our
checks for C++ feature availability.
Add special parsing of the flags given in `/MANIFESTUAC:"..."` in order
to map them correctly to `.vcxproj` elements.
Keep the old incorrect flag table entries for `uiAccess` and `level`
flags for compatibility even though they do not really exist.
Fixes: #16563
67529aab Doc: document that CoverageExtraFlags will come first
69fac3c3 pass arguments as vector to cmCTest::RunCommand()
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1261
714ce728 bootstrap: Make libuv available during bootstrap
6a2d967d bootstrap: Require compiler mode aware of C99 on Solaris
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1131
On UNIX, build only the parts of libuv we need for the filesystem,
process, and poll abstractions using the POSIX poll() backend. This
avoids many platform-specific conditions. On Windows, build all of
libuv; there are no conditional alternatives anyway.