The `add_library` and `add_executable` commands can now be called with
no source-files and won't generate a warning or error message, as long
as source-files will be added later via the `target_sources` command.
If during the generation step still no sources are associated with
targets created by such calls a useful error message will be generated
and generation fails.
Targets of type `INTERFACE_LIBRARY`, `UTILITY` or `GLOBAL_TARGET` are
excluded from this check because we do not need sources for these target
types during generation.
Fixes: #16872
d45aa38a Add dev notes for topic 'curl_netrc_options'
60c272b6 ExternalProject: Add support for NETRC and NETRC_FILE suboption
754e39dd Add testcases for file(DOWNLOAD|UPLOAD) netrc options
5d67e902 file(DOWNLOAD|UPLOAD): Add 'NETRC' and 'NETRC_FILE' suboption
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Ruslan Baratov <ruslan_baratov@yahoo.com>
Merge-request: !1376
1e56634f FetchContent: Add tests
60e74d2f FetchContent: New module for populating content at configure time
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1306
22beb07f Help: Clarify documentation of NO_SYSTEM_FROM_IMPORTED
2de0e0fd Do not initialize NO_SYSTEM_FROM_IMPORTED on INTERFACE libraries
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1386
The change in commit v3.8.0-rc1~276^2 (Allow NO_SYSTEM_FROM_IMPORTED on
imported INTERFACE libraries, 2016-11-21) was incorrect. The property
is not meant to be set on imported targets at all. It is meant to be
set on their consumers that compile sources. Since INTERFACE libraries
have no sources to compile, the property is not needed on them.
Revert most of that change. Unfortunately we must still tolerate
project code setting NO_SYSTEM_FROM_IMPORTED on INTERFACE libraries
because they were allowed by CMake 3.8 and 3.9.
Issue: #17348
Clarify definitions of `bracket_open` and `bracket_close` productions.
In note about unquoted arguments containing unescaped double quotes,
provide examples of how they can be written as quoted arguments.
Also clarify location of nested calls supported by variable function
scope.
Suggested-by: Дилян Палаузов <dilyan.palauzov@aegee.org>
1bdb8cd2 IAR: Detect compiler platform version
b96ca728 Add infrastructure to detect secondary compiler version information
f952f16d Help: Fix placement of one variable in cmake-variables manual
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1324
Create a `CMAKE_<LANG>_COMPILER_VERSION_INTERNAL` variable to hold
a secondary/internal compiler version number detected at the same
time as the primary compiler version. This will be useful for some
compilers where we need such a number to determine correct usage.
Inspired-by: Stefan Andersson <tfosm@hotmail.com>
Suggested-by: Norbert Lange <norbert.lange@andritz.com>
Issue: #17264
- The .desc files will be in the same folder as the generated .cc and .h files.
- Paths to generate .desc files are stored in a variable passed in
- This is only implemented for C++
- Remove legacy ARGS
- Add test that generates and uses C++ protobuf message
- Add test that checks that the generated .desc file can be instantiated
with DynamicMessageFactory
- Add Help rst for new feature
The VS_SHADER_OUTPUT_HEADER_FILE property is the name of the generated
header file containing the object code of the shader.
The VS_SHADER_VARIABLE_NAME property is the name of the variable
containing the object code in the above header file.
Signed-off-by: Kevin M. Godby <kevin@godby.org>
Starting in CUDA 9 the default compilation mode is C++14, and you need
to explicitly enable C++98/03 mode.
While at it, document `14` among the values for `CUDA_STANDARD`. This
was accidentally left out of commit v3.9.0-rc1~118^2 (CUDA: Add support
for the C++14 standard flag, 2017-05-11).