Move the details about support for generator toolset specification
to the `CMAKE_GENERATOR_TOOLSET` variable documentation. This is
a more suitable place because it is shared by all means to set this
variable, not just the `cmake -T` option.
Move the details about support for generator platform specification
to the `CMAKE_GENERATOR_PLATFORM` variable documentation. This is
a more suitable place because it is shared by all means to set this
variable, not just the `cmake -A` option.
3fd9f4ab Xcode: Add test for schema generation
cf13e495 Xcode: Control schema generation via variable
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !577
65481a60 CUDA: Work around VS limitation in CudaOnly.WithDefs test
8cae24a1 VS: Add more CUDA flag table entries
6ca4f222 VS: Add support for the CUDA_SEPARABLE_COMPILATION property
94255511 VS: Select CUDA code generation architectures
253594d0 VS: Select the CUDA runtime library
4def02a3 VS: Place CUDA host compiler options in proper project file fields
29f07b08 VS: Do not pass CUDA compile options to C compiler
b966f489 VS: Do not use absolute paths to CUDA sources
...
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !566
The NVIDIA CUDA Toolkit provides MSBuild toolset files for integration
with Visual Studio. Multiple versions may be installed so we need a way
to tell our VS generators which CUDA toolset to use. Extend the
`CMAKE_GENERATOR_TOOLSET` specification to provide a `cuda=...` field
specifying the version number.
d9bdcf34 Tests: Add x32 tests to test suite
5b6d354f Help: Add notes for topic 'x32-abi'
bed9c73d Modules: Add x32-abi support to hard-coded paths
462cf254 Add support for x32-abi
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !532
Detect x32-abi through CMakeCompilerABI infrastruture and use this
information at runtime to determine the correct library paths with
`FIND_LIBRARY_USE_LIBX32_PATHS`.
Fixes: #15994
Add a new `CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX` variable to allow use
of a custom suffix on `lib` directory names. This is a more general
option than that added by commit v3.7.0-rc1~504^2 (Teach find_library
and find_package to search lib32 paths, 2016-06-10). It allows the find
path to be more deterministic on custom setups.
See discussion in #10287 and #15994.
62a1e292 Autogen: Add hint to SKIP_AUTOMOC in error message
e98465cf Autogen: Add Quote function and use it for logging
96f6f392 Autogen: Add AUTOMOC_DEPEND_FILTERS documentation
94e3f82c Autogen: Add AUTOMOC_DEPEND_FILTERS test
70ebf35c Autogen: Add AUTOMOC_DEPEND_FILTERS support
2a6fd432 Autogen: Single point of return in Run() method
e9a8a207 Autogen: Log simplifications
1ba91291 Add policy CMP0068 separate install_name and RPATH settings on macOS
f7b9bf41 Apple: Add BUILD_WITH_INSTALL_NAME_DIR target property
4bff2d14 Apple: Refactor support for using INSTALL_NAME_DIR.
624fb9d7 Help: Format BUILD_WITH_INSTALL_RPATH documentation
BUILD_WITH_INSTALL_RPATH, SKIP_BUILD_RPATH, CMAKE_SKIP_RPATH and
CMAKE_SKIP_INSTALL_RPATH no longer any effect on the install name
of a target on macOS.
Fixes: #16589
e0f39312 cmCommands: add commands directly to cmState
72dcbbe5 split Default commands into Scripting and Project
7fb14775 cmDisallowedCommand: extract policy checking from cmCommand
615e2a17 cmCommand: Don't prefix error message with command name
45b49099 cmCommand: make noncopyable
5396bc92 cmCommand: remove member Helper
Some of our "cmake" code blocks do not use fully valid CMake syntax
because they have placeholders for human reference. Sphinx has
never been able to properly lex and highlight these, but now warns.
Fix each block's syntax or change to a non-cmake block as appropriate.
Extract the `gtest_add_tests` macro from `FindGTest` into a separate
module. GTest or GoogleTest can be used by a project in a several
different ways, including installed libraries in the system, from an
ExternalProject, or adding the GTest source directory as a sub directory
of the project. As not all of these uses are supported by the FindGTest
module the useful `gtest_add_tests` macro is separated to easily enable
reuse.
Issue: #14151
This allows a single condition to be used to choose between two
alternatives. Without this the condition must be duplicated with
one surrounded by `NOT`.
Closes: #15585
4bfb1249 VS: removed usage of relative paths for C# targets in in-source builds
90cb4083 VS: improve handling of source files with special extensions in .csproj
Create a `<LANG>_CPPLINT` target property (initialized by a
`CMAKE_<LANG>_CPPLINT` variable) to specify a `cpplint` style checker
command line to be run along with the compiler.
When building with multiple SDKs within one project Xcode requires
the usage of ${EFFECTIVE_PLATFORM_NAME} to put temporary and build
outout into separate directories. For example an iOS device and
simulator build use two different SDKs (iphoneos and iphonesimulator).
In the past cmake tries to detect embedded toolchains that could
possibly use simulators and emitted EFFECTIVE_PLATFORM_NAME (EPN)
at the proper locations. In #16253 Mark noticed that if he
uses macosx and iphoneos in combination the necessary EPN is not
emitted. This is because CMake by default assumes macosx SDK which
does not trigger EPN emission.
The fist naive approach - enabling EPN unconditionally revealed that
then the EPN leaks into generator expressions like $<TARGET_FILE:xxx>
which might be a regression and thus is unacceptable.
The next approach was to add an CMake property to enable EPN emission
unconditionally. This solved the reported problem.
But the EPN leakage also happened for the embedded toolchains already
without anyone noticing. So the control property was turned into a
tri-state one:
* No definition: EPN is activated for embedded toolchains like before
* ON: EPN is always emitted
* OFF: EPN is never emitted
That approach gives the user the chance to disable EPN for embedded
toolchains and restores generator expression functionality for those.
Closes: #16253
Mainly <Link> and <DependentUpon> tags are added to connect generated
and manually edited files. Special file extensions that are take care
of are:
- .Designer.cs
- .xaml.cs
- .settings
- .resx
- .xaml