Since commit d74e651b78 (Makefiles: Re-implement makefile target path
escaping and quoting, 2020-04-10, v3.18.0-rc1~334^2~1), `WriteMakeRule`
now correctly escapes `$` in make target paths as `$$`. However, this
caused an existing call site to escape the `$(VERBOSE)` variable
reference in the `.SILENT` prefix, making it ineffective. Sub-makefiles
are invoked with `MAKESILENT`, so this bug matters only for the `all`
target, which emits progress messages from toplevel.
Before:
# Suppress display of executed commands.
$$(VERBOSE).SILENT:
After:
# Suppress display of executed commands.
$(VERBOSE).SILENT:
It was very easy to forgot to add all the possible language
properties that try_compile might need. Refactored the code
to make it harder to skip flags.
This changes adds the missing language properties for
the CUDA, Fortran, OBJC, OBJCXX, and Swift languages:
- CMAKE_<LANG>_COMPILER_EXTERNAL_TOOLCHAIN
- CMAKE_<LANG>_COMPILER_TARGET
- CMAKE_<LANG>_LINK_NO_PIE_SUPPORTED
- CMAKE_<LANG>_PIE_SUPPORTED
This support was actually added by removing a superfluous check that was
too eager in cmLinkItemGraphVisitor.cxx.
Extended the existing Graphviz tests to include this particular case,
and re-generated the expected output files.
Fixes: #20720
58c05e1c73 Xcode: Use "Link Binary With Libraries" build phase when possible
927373b678 Xcode: Refactor generator variable names and types
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4882
742ff97f80 Refactor language standard computation
0892c798f7 cmMakefile: Change CompileFeatureKnown to take target name instead of target
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4803
bdb105ee94 Help: Mention CUDA Clang limitations in 3.18 release notes
fec7dd33d3 CUDA: Add issue number to Clang separable compilation error
14163d7d6b CUDA: Throw error for Clang on Windows
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4903
Try linking all target linked libraries through frameworks build phase
instead of linker flags, thus letting Xcode manage build product paths
correctly. Prevent adding duplicate entries to "Link Binary With
Libraries" build phase.
Add check for configuration-dependent linking - in case the library is
not present in all configurations revert back to linker flags which are
per-configuration.
This does change the order of libraries linked, but that does not seem
to matter for Apple linkers invoked by Xcode, even for static libraries.
The linker will go back and re-consider a static library from earlier
on the link line when more symbols from its objects are needed.
Fixes: #14185
cmCoreTryCompile had significant code duplication around handling
languages that offer standard levels. This refactoring reduces
the complexity and makes it easier to add new languages in the
future.
This fix was first made by commit 86e6349ef7 (find_program: Find
programs that are executable but not readable, 2020-04-04,
v3.18.0-rc1~372^2) but was reverted for compatibility. Re-introduce it
with a policy for compatibility.
Fixes: #10468
CPack learned the `CPACK_PRE_BUILD_SCRIPTS`, `CPACK_POST_BUILD_SCRIPTS`,
and `CPACK_PACKAGE_FILES` variables.
The first two are lists of scripts to perform
- after pre-install files into a staging directory and before
producing the resulting packages
- after produsing the packages
The post-build script(s) also get the list of actually produced
packages in the `CPACK_PACKAGE_FILES`.
Issue: #19077
b9dd072e05 Tests: Add case for cmake --build with a failing target
87c860ebad cmake --build: Fix exit code when building multiple targets
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4878
The ability to disable adding architectures completely for packaging purposes
and cases requiring passing the architectures flags explicitly has been
requested.
Support a false value for CUDA_ARCHITECTURES and CMAKE_CUDA_ARCHITECTURES
for this purpose.
Implements #20821.
cc02ced530 find_program: Revert "Find programs that are executable but not readable"
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4871