b7e9cd05cd Replace the only non-standard _snprintf with snprintf
5ba6e8ac59 Source: Replace most calls to sprintf with snprintf
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6649
When appending or modifying to a variable that has not been modified
before, the iterator was not valid, but it was used to insert into the
map again. Instead, just use indexing into the map since we know it will
exist by the end of the function anyways.
Fixes: #22796
Due to MCST LCC compiler identification is now changed to LCC,
there should be a way for old projects to still identify it as GNU,
as it was before.
This commits adds the policy:
CMP0129: Compiler id for MCST LCC compilers is now LCC, not GNU.
This policy controls such a behavior.
OLD behaivior is to treat LCC as GNU, NEW is to treat is as LCC.
Revert the changes from commit d5b5c19278 (cmGlobalGenerator:
FindMakeProgram() before CMakeDetermineSystem, 2020-06-15,
v3.19.0-rc1~619^2~3) and commit ef91fb02f3 (cmGlobalGenerator:
FindMakeProgram() at a generator-specific time, 2020-11-23,
v3.19.1~2^2). We must delay selecting the location of MSBuild until
after an instance of Visual Studio has been selected.
It is now safe to revert the ordering because the motivating use
case (sysroot detection in Platform/Android-Determine) has been
implemented another way.
Fixes: #22782
When using the Visual Studio generator for VS 10 or above,
offer this key to get the location of the MSBuild command
before the first `project()` or `enable_language()` command
has finished running.
This will be needed only by one of our own modules, so leave it
undocumented for now.
When both CMAKE_FIND_ROOT_PATH and CMAKE_PREFIX_PATH are set to
/opt/my_device_sysroot, cmFindCommon::RerootPaths would only look
for packages in /opt/my_device_sysroot/opt/my_device_sysroot
but would not try to look in /opt/my_device_sysroot.
Make sure to not reroot the prefix path in such a case.
Fixes: #21937
The target properties `CUDA_SEPARABLE_COMPILATION` and `CUDA_PTX_COMPILATION`
now aren't mutually exclusive and can now be used together on the same
target.
Sources that are part of a unity build are normally not compiled
individually. However, the VS IDE allows a single source to be
compiled. This can also be achieved on the command line:
msbuild my.vcxproj ... -t:ClCompile -p:SelectedFiles=<src>
where `<src>` is the path in the vcxproj `ClCompile` entry.
In a target with precompiled headers, the source needs PCH settings to
support individual compilation even if the normal unity build does not.
02b2607a5c Help: Add release note for MCST LCC compiler support
e5d9fce03f LCC: Add dedicated support for MCST LCC compiler
2b9ef77944 CPack/DEB: deal with broken dpkg-shlibdeps on E2K architecture
0995c75301 Tests/RPM: skip tests tat rely on debugedit if it's not found
ea55ac9a51 Tests/RunCMake/CommandLine: Deal with locales that are different from English
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6608