Restore definition of `ANDROID` and `UNIX` when `CMAKE_SYSTEM_VERSION`
is `1`. This was broken by commit 1373373823 (enable_language:
Establish target platform identification variables earlier, 2023-06-06,
v3.27.0-rc1~3^2~1).
Fixes: #25004
Set target platform identification variables like `APPLE` and `LINUX`
as soon as the target system is identified. This makes them available
during toolchain and binutils selection.
Fixes: #23333
Make `CMAKE_LIBRARY_ARCHITECTURE_REGEX` available while determining
compilers before `Platform/{kFreeBSD,GNU}` is loaded.
Follow up commit cc737ae829 (Linux: Provide multiarch library directory
regex earlier, 2023-05-31).
Since commit 79921fb00c (IntelLLVM: Set linker to compiler driver for
Windows, 2021-10-19, v3.23.0-rc1~127^2) we default to the compiler
driver as linker for executables, shared libraries, and static
libraries. Not doing so for shared modules was an oversight. Copying
the shared library command line for shared modules fixes the problem
(and also is what we do for MSVC).
The MSVC linker is fine for many cases, however it does not support GPU
offload code generated by the IntelLLVM compilers. Using the compiler
driver as linker, or at least a linker that understands the object
format, is required for linking shared modules that use GPU offload
(e.g., with SYCL or OpenMP).
Signed-off-by: William R. Dieter <william.r.dieter@intel.com>
Visual Studio always uses a complete NDK and not a standalone toolchain.
Let CMake handle the NDK and related logic correctly, avoid trying to
find the standalone toolchain version from the unified clang toolchain
in newer NDKs.
Visual Studio 17 (Marketing name: Visual Studio 2022) still ships with
"3.0" as most recent Variant of the Android application type.
Use this revision.
When building on Windows, pass `-debug` to the linker to emit the PDB
(or `-debug:dwarf` when building with lld and using DWARF). We would
previously not do this which meant that we never emitted the debug
information making debugging more difficult.
Fixes: #24423
LCC < 1.24 has no way to disable integrated Fortran preprocessor,
and it can't produce preprocessed files explicitly. So we
disable all functionality (and therefore tests) related to it.
This variable has been provided since commit 746906242d (Android: Detect
NDK version number, 2021-02-26, v3.20.0-rc3~1^2~3) when using CMake's
NDK support or the modern NDK toolchain file. Since commit 005e2cdfb0
(Android: Do not use gold for ndk >= r22, 2021-02-26, v3.20.0-rc3~1^2)
we need the value in our compiler/platform information files, so provide
it when using the NDK legacy toolchain file too.
Revert commit 1c86e397fe (Android/Clang: Tolerate undefined
CMAKE_ANDROID_NDK_VERSION, 2022-09-16, v3.25.0-rc1~118^2) since the
variable should now always be defined.
Issue: #21772Fixes: #24386
This add correct Open Watcom support for 16-bit Windows 3.x.
It replace existing strange mixture with WIN32 stuff which implement 16-bit Windows target partially as part of WIN32 stuff.
Now pre-defined OS ID Windows3x is used instead of confusing WIN32.
It support properly 16-bit and 32-bit application for 16-bit Windows host.
32-bit applications are build with OW WIN386 extender.
It is used similar as for other platforms by set CMAKE_SYSTEM_NAME=Windows3x and CMAKE_SYSTEM_PROCESSOR=I86 for 16-bit application or CMAKE_SYSTEM_PROCESSOR=x86 for 32-bit WIN386 extender application running on 16-bit Windows 3.x.
CMAKE_SYSTEM_NAME=Windows is used only for WIN32 applications.
Add setup of system include directories to language related macro to remove extra lines for C and CXX.
System include directories are always same for both languages (they are defined per platform).
Prior to CMake 2.8.4 (released in 2011), we defined `WIN32` on CYGWIN.
That was removed, but an undocumented `CMAKE_LEGACY_CYGWIN_WIN32`
compatibility mode was left to help projects transition. Only projects
that do not require at least 2.8.4 as their minimum CMake version need
the compatibility mode. We've also long warned about projects that do
not require at least 2.8.12, so it is now reasonable to remove the
legacy compatibility mode.
Replace old-style `file(APPEND .../CMake{Output,Error}.log)` logging
with calls to `message(CONFIGURE_LOG)` to record the steps in the
`CMakeConfigureLog.yaml` configure log instead.
Issue: #23200
The fix in commit e9755bc7c1 (MinGW: Restore using windres when
toolchain-prefixed name is not available, 2022-08-15, v3.24.1~4^2)
incorrectly listed two entries in `CMAKE_RC_COMPILER_INIT`, which is
only meant to have one value. Revise the logic to support multiple
platform-specific names for the Windows Resource Compiler while still
only using one name as the fallback when it is not found.
Fixes: #24190
Issue: #23841
Since commit 62cd3904bf (variable: Set LINUX variable on Linux target
systems, 2022-08-10, v3.25.0-rc1~320^2), the `Platform/Android` module
inherits the `LINUX` variable setting from `Platform/Linux`. While
Android may use a Linux kernel, `CMAKE_SYSTEM_NAME` is not `Linux`, and
the platform does not follow conventions of most Linux distributions.
Fixes: #24196
Revert commit be848a71b0 (MSVC: Teach find_library to consider the
'libfoo.a' naming convention, 2022-09-19, v3.25.0-rc1~111^2). When
targeting the MSVC ABI, this causes GNU-ABI libraries to be found in
cases they were not previously, and broke existing builds. Revert the
change pending further discussion on how to handle the motivating use
case.
Issue: #23975Fixes: #24168
Don't initialize the other CMAKE_<LANG>_COMPILER_PREDEFINES_COMMAND
variables.
The only language variant that is used is
CMAKE_CXX_COMPILER_PREDEFINES_COMMAND, and the other language variants
contained invalid, namely C++-specific commands.
Fixes: #23968
When cross-compiling for Android, the library path suffixes `/<number>/`
refer to API level specific platform libraries instead of architecture
bitness. Disable path suffix use under NDK to avoid incorrect inclusion
of API level specific libraries below the targeted API level.
Fixes: #23830
Serenity's LibDl was merged into LibC to simplify the build and port
infrastructure [1]. Set `CMAKE_DL_LIBS` to the empty string to match
what other platforms do. Update the platform module added by
commit 45ca894164 (SerenityOS: Add Platform module, 2022-01-02,
v3.25.0-rc1~635^2).
[1] https://github.com/SerenityOS/serenity/pull/14854
Issue: #23589
Add a platform module for using clang for HIP on windows, based on the
CXX module.
HIP language on windows works without this, but mixing with MSVC
produces catastrofical results.
Add the same restriction with HIP as C and C++ had prior:
Either none are compiled with MSVC or all are.
clang-cl support for HIP does not work yet: it needs more work in both
hip-lang-config.cmake and cmake itself.
a858466aac MSVC: Add test for debug information format
0e96a20478 MSVC: Add abstraction for debug information format
d4c8111da4 Clang/Windows: Clarify name of internal runtime library flags variables
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !7606
Replace our hard-coded default for `/Zi` with a first-class abstraction
to select the debug information format an enumeration of logical
names. We've long hesitated to do this because the idea of "debug
information format" touches on related concepts on several platforms.
Avoid that scope creep by simply defining an abstraction that applies
only when targeting the MSVC ABI on Windows.
Removing the old default flag requires a policy because existing
projects may rely on string processing to edit them and choose a
runtime library under the old behavior. Add policy CMP0141 to
provide compatibility.
Fixes: #10189
Intel classic compilers generate erroneous dependencies when gcc style
is used with paths containing spaces. So, fall back to the old way to
generate dependencies by using option /showIncludes.
Fixes: #23948