239a3ef8 Server-mode: Document protocol version for optional handshake arguments
9b1a3d24 Server-mode: Rename functions to reflect what they do
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1693
Document which Protocol version only needs the build directory to be passed
during a handshake.
This is available a bit earlier than that, but from all I can tell 1.2 is
the earliest version where that feature is reliably available.
The last KDevelop3 release was many years ago, in 2008 I think.
I haven't seen or read about anybody using KDevelop 3 since a
long time, so I think it can safely be removed from CMake.
KDevelop 4 (first released in 2010) has its own proper CMake
support now, independent from this generator.
Alex
506fda1c Genex: Enable COMPILE_LANGUAGE for INCLUDE_DIRECTORIES with VS and Xcode
c2f79c98 Genex: Enable COMPILE_LANGUAGE for COMPILE_DEFINITIONS with VS and Xcode
0795d25b cmVisualStudio10TargetGenerator: Factor out include dir computation
1ab4d186 cmLocalVisualStudio7Generator: Clarify variable name of compiled language
07e1a743 cmLocalVisualStudio7Generator: Clarify condition for target that compiles
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1657
The set of compile flags used for a target's C and C++ sources is based
on the linker language. By default this is always the C++ flags if any
C++ sources appear in the target, and otherwise the C flags. Therefore
we can define the `COMPILE_LANGUAGE` generator expression in
`INCLUDE_DIRECTORIES` to match the selected language.
This is not exactly the same as for other generators, but is the best VS
and Xcode can do. It is also sufficient for many use cases since the
set of include directories for C and C++ is frequently similar but may
be distinct from those for other languages like CUDA.
Fixes: #17435
The set of compile flags used for a target's C and C++ sources is based
on the linker language. By default this is always the C++ flags if any
C++ sources appear in the target, and otherwise the C flags. Therefore
we can define the `COMPILE_LANGUAGE` generator expression in
`COMPILE_DEFINITIONS` to match the selected language.
This is not exactly the same as for other generators, but is the best VS
and Xcode can do. It is also sufficient for many use cases since the
set of definitions for C and C++ is frequently similar but may be
distinct from those for other languages like CUDA.
Issue: #17435
This is needed when cross compiling and the compiler requires a specific
linker different from the default, e.g., when cross compiling from
Darwin to Linux and passing `-fuse-ld=lld` to clang.
Fixes: #9514
This removes duplicated code for per-config variable initialization by
providing a `cmake_initialize_per_config_variable(<PREFIX> <DOCSTRING>)`
function.
This function initializes a `<PREFIX>` cache variable from `<PREFIX>_INIT`
and unless the `CMAKE_NOT_USING_CONFIG_FLAGS` variable is defined, does
the same with `<PREFIX>_<CONFIG>` from `<PREFIX>_<CONFIG>_INIT` for every
`<CONFIG>` in `CMAKE_CONFIGURATION_TYPES` for multi-config generators or
`CMAKE_BUILD_TYPE` for single-config generators.