Rename the booleans 's_ErrorOccured' and 's_FatalErrorOccured' to
's_ErrorOccurred' and 's_FatalErrorOccurred', respectively.
Rename the getters and setters to 'Get[Fatal]ErrorOccurred' and
'Set[Fatal]ErrorOccurred', and fix all uses across the codebase.
Not all filesystems support `:` in the name, so replace it with `-`. As
`-` is not otherwise allowed in module names anyways, there is no risk
of conflict.
a136b6ec98 MINGW: Define variable only when targeting Windows platforms
39c5dad0cb Ninja: Remove redundant check for GNU-like compiler on Windows
0b7ae84a96 Cygwin: Remove redundant definitions of CYGWIN and UNIX variables
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: buildbot <buildbot@kitware.com>
Merge-request: !6538
Update the Ninja generator's check to work using whatever language is
being enabled instead of hard-coding C and CXX. With that, the
undocumented internal `CMAKE_COMPILER_IS_MINGW` variable is only set by
compilers already covered by other alternatives in the condition. See
commit b3de0dfe93 (Ninja: Use forward slashes for any GCC on Windows,
2015-05-07, v3.3.0-rc1~93^2~3).
When scanning Fortran dependencies, we know the file path at which a
provided module file is written. Store it in the `compiled-module-path`
field as specified by P1689R4. Our collator in `cmake_ninja_dyndep` no
longer needs to assume that the module file path can be derived from the
logical module name. In the future, the Fortran dependency scanning may
be done by the compiler itself, in which case it will provide the value
of `compiled-module-path`.
Read and write the `compiled-module-path` field only when explicitly
known. Move the assumption that the `compiled-module-path` can be
derived from the logical module name from the scandep parser to the
`cmake_ninja_dyndep` helper.
The Ninja generator traditionally referenced source files and include
directories using paths relative to the build directory if they could be
expressed without a `../` sequence that leaves the build and source
directories. For example, when using a `build/` directory inside the
source tree, sources would be compiled as `-c ../src.c` and include
directories would be referenced as `-I ../include`. This approach
matches the traditional Ninja convention of using relative paths
whenever possible, but has undesirable side effects such as:
* Compiler diagnostic messages may not use absolute paths, making it
harder for IDEs/editors to find the referenced sources or headers.
* Debug symbols may not use absolute paths, making it harder for
debuggers to find the referenced sources or headers.
* Different results depending on the path to the build tree relative
to the source tree.
* Inconsistent with the Makefile generators, which use absolute paths.
Switch to always using absolute paths to reference source files and
include directories on compiler command lines. While alternative
solutions for diagnostic messages and debug symbols may exist with
specific tooling, this is the simplest and most consistent approach.
Note that a previous attempt to do this in commit 955c2a630a (Ninja: Use
full path for all source files, 2016-08-05, v3.7.0-rc1~275^2) was
reverted by commit 666ad1df2d (Revert "Ninja: Use full path for all
source files", 2017-02-24, v3.8.0-rc2~9^2) due to problems hooking up
depfile dependencies on generated files. This time, the changes in
commit 2725ecff38 (Ninja: Handle depfiles with absolute paths to
generated files, 2021-05-19) should avoid those problems.
Fixes: #13894, #17450
Extend the change from commit 2725ecff38 (Ninja: Handle depfiles with
absolute paths to generated files, 2021-05-19) to work on versions of
Ninja that do not support implicit outputs. Specify the absolute paths
as normal outputs on such versions.
Issue: #13894, #21865
Ninja treats every (normalized) path as its own node. It does not
recognize `/abs/path/to/file` in a depfile as matching `path/to/file`
even when `build.ninja` and the working directory are in `/abs/`.
See Ninja Issue 1251. In cases where we pass absolute paths to the
compiler, it will write a depfile containing absolute paths. If those
files are generated in the build tree by custom commands, `build.ninja`
references them by relative path in build statement outputs, so Ninja
does not hook up the dependency and rebuild the project correctly.
Add infrastructure to work around this problem by adding implicit
outputs to custom command build statements that reference the main
outputs by absolute path. Use a `${cmake_ninja_workdir}` placeholder
to avoid repeating the base path. For example:
build out.txt | ${cmake_ninja_workdir}out.txt: CUSTOM_COMMAND ...
Ninja will create two nodes for the output file, one with a relative
path and one with an absolute path. A depfile may then mention either
form of the path and Ninja will hook up the dependency. Unfortunately
Ninja will also stat the file twice.
Issue: #13894Fixes: #21865
Most calls to `MaybeConvertToRelativePath` use one of our common work
directories (e.g. top of the build tree) as the local path. Add helpers
for each of the common cases to simplify and clarify call sites.
These fields are specified by our `P1689r3` paper, but are not actually
needed. The dependencies of the scanning results themselves can be
captured via normal depfile logic. Avoid saving this possibly-large
information in the scanning results. It is not needed by later steps.
Since commit fb18215904 (Ninja: clean ninja metadata once generated,
2019-05-13, v3.17.0-rc1~207^2) we recompact the ninja deps log during
regeneration. That does not make sense during a build, so skip it if we
are regenerating during a build.
This problem went unnoticed previously because on non-Windows platforms
the deps log is just overwritten again by the outer build. On Windows
platforms, recompaction during the build fails, but we did not actually
try to do that until commit 11f4259362 (Ninja: Clean metadata after
regen during build on Windows with 1.10.2+, 2020-11-30, v3.19.2~29^2~1).
Fixes: #21916
Ninja 1.11 and later uses UTF-8 on Windows when possible, and
includes a tool that reports the code page in use. Use this tool
to determine what encoding to write the Ninja files in.
Fixes: #21866