Commit Graph

7 Commits

Author SHA1 Message Date
Jean-Christophe Fillion-Robin
207373802e Fix typos identified using codespell
See https://github.com/codespell-project/codespell#readme

The following command was used:

```
codespell -q6 --skip="\
.git,\
*.json,\
./Copyright.txt,\
./Help/command/foreach.rst,\
./Help/prop_test/REQUIRED_FILES.rst,\
./Help/variable/CTEST_COVERAGE_COMMAND.rst,\
./Modules/CMakeCheckCompilerFlagCommonPatterns.cmake,\
./Modules/CMakeRCInformation.cmake,\
./Modules/Internal/CPack/NSIS.template.in,\
./Modules/FindMatlab.cmake,\
./Modules/MatlabTestsRedirect.cmake,\
./Modules/Platform/Windows-Clang.cmake,\
./Modules/Platform/Windows-Intel-Fortran.cmake,\
./Modules/Platform/Windows-MSVC.cmake,\
./Source/CMakeVersion.cmake,\
./Source/cmConvertMSBuildXMLToJSON.py,\
./Source/cmCreateTestSourceList.cxx,\
./Source/cmGlobalVisualStudio10Generator.cxx,\
./Source/cmExportBuildFileGenerator.cxx,\
./Source/cmExportInstallAndroidMKGenerator.cxx,\
./Source/cmExportInstallFileGenerator.cxx,\
./Source/cmExportSet.cxx,\
./Source/cmExportTryCompileFileGenerator.cxx,\
./Source/cmFindPackageCommand.cxx,\
./Source/cmInstallCommand.cxx,\
./Source/cmGeneratorExpressionLexer.cxx,\
./Source/cmLocalVisualStudio7Generator.cxx,\
./Source/cmOrderDirectories.cxx,\
./Source/cmTarget.cxx,\
./Source/kwsys/*,\
./Source/QtDialog/CMakeSetupDialog.ui,\
./Source/CPack/WiX/cmWIXRichTextFormatWriter.cxx,\
./Source/CTest/cmParseCoberturaCoverage.h,\
./Tests/CMakeTests/ImplicitLinkInfoTest.cmake.in,\
./Tests/RunCMake/CPack/tests/DMG_SLA/English.license.rtf,\
./Tests/RunCMake/CPack/tests/DMG_SLA/German.license.txt,\
./Tests/RunCMake/CPack/tests/DMG_SLA/German.menu.txt,\
./Tests/RunCMake/GoogleTest/xml_output.cpp,\
./Tests/RunCMake/Make/TargetMessages*,\
./Utilities/*,\
" \
-L "\
dependees,\
endwhile,\
fo,\
filetest,\
helpfull,\
nd,\
objext,\
stoll,\
supercedes,\
superceded,\
vas,\
varn,\
"
```
2020-07-22 12:44:47 -04:00
Robert Maynard
9f4eb352fe Unity Builds: Support explicit specification of sources to groups
Instead of having CMake determine which files should go into each
unity file, the user can now use explicitly state the mapping.
2020-05-07 11:13:34 -04:00
Cristian Adam
274a6f3699 Unity Build: include language in generated source file name
Fixes: #20206
2020-01-14 18:48:08 +01:00
Cristian Adam
fa93b4a59b Unity: Proper handling of object libraries
Fixes: #20051
2019-12-07 15:44:38 +01:00
Cristian Adam
9a5418320e Unity: Don't include sources with HEADER_FILE_ONLY property set
Fixes: #19946
Fixes: #19947
Co-authored-by: Craig Scott <craig.scott@crascit.com>
2019-11-11 14:10:18 +01:00
Cristian Adam
7ddf462304 Unity build: Include GENERATED files into unity build
There is no reason to skip the generated files, in case of problems
one can use the SKIP_UNITY_BUILD_INCLUSION property.

Fixes: #19925
2019-11-06 11:47:15 -05:00
Cristian Adam
1353802af3 Unity build: Add unit tests 2019-08-30 20:39:32 +02:00