Files
CMake/Source/cmRulePlaceholderExpander.h
Saleem Abdulrasool 157570b5a2 Add placeholder for Swift's library name
This allows us to set the proper link name for the Swift library
(soname).  Because this needs to be passed to the object being compiled,
we need to create a new placeholder so that it can be sent along to the
frontend.  Default to the target name unless it is explicitly provided.
2019-02-13 09:25:29 -08:00

86 lines
2.4 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmRulePlaceholderExpander_h
#define cmRulePlaceholderExpander_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <map>
#include <string>
class cmOutputConverter;
class cmRulePlaceholderExpander
{
public:
cmRulePlaceholderExpander(
std::map<std::string, std::string> compilers,
std::map<std::string, std::string> variableMappings,
std::string compilerSysroot, std::string linkerSysroot);
void SetTargetImpLib(std::string const& targetImpLib)
{
this->TargetImpLib = targetImpLib;
}
// Create a struct to hold the variables passed into
// ExpandRuleVariables
struct RuleVariables
{
RuleVariables();
const char* CMTargetName;
const char* CMTargetType;
const char* TargetPDB;
const char* TargetCompilePDB;
const char* TargetVersionMajor;
const char* TargetVersionMinor;
const char* Language;
const char* Objects;
const char* Target;
const char* LinkLibraries;
const char* Source;
const char* AssemblySource;
const char* PreprocessedSource;
const char* Output;
const char* Object;
const char* ObjectDir;
const char* ObjectFileDir;
const char* Flags;
const char* ObjectsQuoted;
const char* SONameFlag;
const char* TargetSOName;
const char* TargetInstallNameDir;
const char* LinkFlags;
const char* Manifests;
const char* LanguageCompileFlags;
const char* Defines;
const char* Includes;
const char* DependencyFile;
const char* FilterPrefix;
const char* SwiftAuxiliarySources;
const char* SwiftModuleName;
const char* SwiftLibraryName;
};
// Expand rule variables in CMake of the type found in language rules
void ExpandRuleVariables(cmOutputConverter* outputConverter,
std::string& string,
const RuleVariables& replaceValues);
// Expand rule variables in a single string
std::string ExpandRuleVariable(cmOutputConverter* outputConverter,
std::string const& variable,
const RuleVariables& replaceValues);
private:
std::string TargetImpLib;
std::map<std::string, std::string> Compilers;
std::map<std::string, std::string> VariableMappings;
std::string CompilerSysroot;
std::string LinkerSysroot;
};
#endif