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This updates the following modules: - FindSDL - FindSDL_gfx - FindSDL_image - FindSDL_mixer - FindSDL_net - FindSDL_sound - FindSDL_ttf Changes: - Synced modules documentation. - Added examples sections. - Used the ``<PackageName>_FOUND`` variables. The uppercased ``<PACKAGENAME>_FOUND`` variables are also set to the same value as of CMake 3.3. - Added notes regarding the CMake package configuration files provided by upstream distributions with separate imported targets. - Find modules index sorted alphabetically for FindSDL* modules.
141 lines
4.4 KiB
CMake
141 lines
4.4 KiB
CMake
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file LICENSE.rst or https://cmake.org/licensing for details.
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#[=======================================================================[.rst:
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FindSDL_gfx
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-----------
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.. versionadded:: 3.25
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Finds the SDL_gfx library that provides graphics support in SDL (Simple
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DirectMedia Layer) applications.
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.. note::
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This module is for SDL_gfx version 1. For version 2 or newer usage refer to
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the upstream documentation.
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Imported Targets
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^^^^^^^^^^^^^^^^
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This module provides the following :ref:`Imported Targets`:
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``SDL::SDL_gfx``
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Target encapsulating the SDL_gfx library usage requirements, available if
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SDL_gfx is found.
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Result Variables
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^^^^^^^^^^^^^^^^
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This module defines the following variables:
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``SDL_gfx_FOUND``
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Boolean indicating whether the (requested version of) SDL_gfx library is
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found. For backward compatibility, the ``SDL_GFX_FOUND`` variable is also set
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to the same value.
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``SDL_GFX_VERSION_STRING``
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The human-readable string containing the version of SDL_gfx found.
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Cache Variables
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^^^^^^^^^^^^^^^
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The following cache variables may also be set:
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``SDL_GFX_INCLUDE_DIRS``
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The directory containing the headers needed to use SDL_gfx.
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``SDL_GFX_LIBRARIES``
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The path to the SDL_gfx library needed to link against to use SDL_gfx.
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Hints
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^^^^^
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This module accepts the following variables:
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``SDLDIR``
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Environment variable that can be set to help locate an SDL library installed
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in a custom location. It should point to the installation destination that
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was used when configuring, building, and installing SDL library:
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``./configure --prefix=$SDLDIR``.
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Examples
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^^^^^^^^
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Finding SDL_gfx library and linking it to a project target:
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.. code-block:: cmake
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find_package(SDL_gfx)
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target_link_libraries(project_target PRIVATE SDL::SDL_gfx)
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See Also
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^^^^^^^^
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* The :module:`FindSDL` module to find the main SDL library.
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#]=======================================================================]
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cmake_policy(PUSH)
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cmake_policy(SET CMP0159 NEW) # file(STRINGS) with REGEX updates CMAKE_MATCH_<n>
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find_path(SDL_GFX_INCLUDE_DIRS
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NAMES
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SDL_framerate.h
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SDL_gfxBlitFunc.h
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SDL_gfxPrimitives.h
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SDL_gfxPrimitives_font.h
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SDL_imageFilter.h
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SDL_rotozoom.h
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HINTS
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ENV SDLGFXDIR
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ENV SDLDIR
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PATH_SUFFIXES SDL
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# path suffixes to search inside ENV{SDLDIR}
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include/SDL include/SDL12 include/SDL11 include
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)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(VC_LIB_PATH_SUFFIX lib/x64)
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else()
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set(VC_LIB_PATH_SUFFIX lib/x86)
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endif()
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find_library(SDL_GFX_LIBRARIES
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NAMES SDL_gfx
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HINTS
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ENV SDLGFXDIR
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ENV SDLDIR
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PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
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)
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if(SDL_GFX_INCLUDE_DIRS AND EXISTS "${SDL_GFX_INCLUDE_DIRS}/SDL_gfxPrimitives.h")
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file(STRINGS "${SDL_GFX_INCLUDE_DIRS}/SDL_gfxPrimitives.h" SDL_GFX_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_GFXPRIMITIVES_MAJOR[ \t]+[0-9]+$")
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file(STRINGS "${SDL_GFX_INCLUDE_DIRS}/SDL_gfxPrimitives.h" SDL_GFX_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_GFXPRIMITIVES_MINOR[ \t]+[0-9]+$")
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file(STRINGS "${SDL_GFX_INCLUDE_DIRS}/SDL_gfxPrimitives.h" SDL_GFX_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_GFXPRIMITIVES_MICRO[ \t]+[0-9]+$")
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string(REGEX REPLACE "^#define[ \t]+SDL_GFXPRIMITIVES_MAJOR[ \t]+([0-9]+)$" "\\1" SDL_GFX_VERSION_MAJOR "${SDL_GFX_VERSION_MAJOR_LINE}")
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string(REGEX REPLACE "^#define[ \t]+SDL_GFXPRIMITIVES_MINOR[ \t]+([0-9]+)$" "\\1" SDL_GFX_VERSION_MINOR "${SDL_GFX_VERSION_MINOR_LINE}")
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string(REGEX REPLACE "^#define[ \t]+SDL_GFXPRIMITIVES_MICRO[ \t]+([0-9]+)$" "\\1" SDL_GFX_VERSION_PATCH "${SDL_GFX_VERSION_PATCH_LINE}")
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set(SDL_GFX_VERSION_STRING ${SDL_GFX_VERSION_MAJOR}.${SDL_GFX_VERSION_MINOR}.${SDL_GFX_VERSION_PATCH})
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unset(SDL_GFX_VERSION_MAJOR_LINE)
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unset(SDL_GFX_VERSION_MINOR_LINE)
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unset(SDL_GFX_VERSION_PATCH_LINE)
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unset(SDL_GFX_VERSION_MAJOR)
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unset(SDL_GFX_VERSION_MINOR)
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unset(SDL_GFX_VERSION_PATCH)
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endif()
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(SDL_gfx
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REQUIRED_VARS SDL_GFX_LIBRARIES SDL_GFX_INCLUDE_DIRS
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VERSION_VAR SDL_GFX_VERSION_STRING)
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if(SDL_gfx_FOUND)
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if(NOT TARGET SDL::SDL_gfx)
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add_library(SDL::SDL_gfx INTERFACE IMPORTED)
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set_target_properties(SDL::SDL_gfx PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES "${SDL_GFX_INCLUDE_DIRS}"
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INTERFACE_LINK_LIBRARIES "${SDL_GFX_LIBRARIES}")
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endif()
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endif()
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cmake_policy(POP)
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