Files
CMake/Source/cmMakefileTargetGenerator.h
Kitware Robot bdca8b01d2 Modernize: Use #pragma once in all header files
#pragma once is a widely supported compiler pragma, even though it is
not part of the C++ standard. Many of the issues keeping #pragma once
from being standardized (distributed filesystems, build farms, hard
links, etc.) do not apply to CMake - it is easy to build CMake on a
single machine. CMake also does not install any header files which can
be consumed by other projects (though cmCPluginAPI.h has been
deliberately omitted from this conversion in case anyone is still using
it.) Finally, #pragma once has been required to build CMake since at
least August 2017 (7f29bbe6 enabled server mode unconditionally, which
had been using #pragma once since September 2016 (b13d3e0d)). The fact
that we now require C++11 filters out old compilers, and it is unlikely
that there is a compiler which supports C++11 but does not support
#pragma once.
2020-09-03 09:30:21 -04:00

247 lines
8.3 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <iosfwd>
#include <map>
#include <memory>
#include <set>
#include <string>
#include <vector>
#include "cmCommonTargetGenerator.h"
#include "cmGeneratorTarget.h"
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmOSXBundleGenerator.h"
class cmCustomCommandGenerator;
class cmGeneratedFileStream;
class cmGlobalUnixMakefileGenerator3;
class cmLinkLineComputer;
class cmOutputConverter;
class cmSourceFile;
class cmStateDirectory;
/** \class cmMakefileTargetGenerator
* \brief Support Routines for writing makefiles
*
*/
class cmMakefileTargetGenerator : public cmCommonTargetGenerator
{
public:
// constructor to set the ivars
cmMakefileTargetGenerator(cmGeneratorTarget* target);
cmMakefileTargetGenerator(const cmMakefileTargetGenerator&) = delete;
~cmMakefileTargetGenerator() override;
cmMakefileTargetGenerator& operator=(const cmMakefileTargetGenerator&) =
delete;
// construct using this factory call
static std::unique_ptr<cmMakefileTargetGenerator> New(
cmGeneratorTarget* tgt);
/* the main entry point for this class. Writes the Makefiles associated
with this target */
virtual void WriteRuleFiles() = 0;
/* return the number of actions that have progress reporting on them */
virtual unsigned long GetNumberOfProgressActions()
{
return this->NumberOfProgressActions;
}
std::string GetProgressFileNameFull() { return this->ProgressFileNameFull; }
cmGeneratorTarget* GetGeneratorTarget() { return this->GeneratorTarget; }
std::string GetConfigName();
protected:
void GetDeviceLinkFlags(std::string& linkFlags,
const std::string& linkLanguage);
void GetTargetLinkFlags(std::string& flags, const std::string& linkLanguage);
// create the file and directory etc
void CreateRuleFile();
// outputs the rules for object files and custom commands used by
// this target
void WriteTargetBuildRules();
// write some common code at the top of build.make
void WriteCommonCodeRules();
void WriteTargetLanguageFlags();
// write the clean rules for this target
void WriteTargetCleanRules();
// write the depend rules for this target
void WriteTargetDependRules();
// write rules for macOS Application Bundle content.
struct MacOSXContentGeneratorType
: cmOSXBundleGenerator::MacOSXContentGeneratorType
{
MacOSXContentGeneratorType(cmMakefileTargetGenerator* gen)
: Generator(gen)
{
}
void operator()(cmSourceFile const& source, const char* pkgloc,
const std::string& config) override;
private:
cmMakefileTargetGenerator* Generator;
};
friend struct MacOSXContentGeneratorType;
// write the rules for an object
void WriteObjectRuleFiles(cmSourceFile const& source);
// write the depend.make file for an object
void WriteObjectDependRules(cmSourceFile const& source,
std::vector<std::string>& depends);
// write the build rule for a custom command
void GenerateCustomRuleFile(cmCustomCommandGenerator const& ccg);
// write a rule to drive building of more than one output from
// another rule
void GenerateExtraOutput(const char* out, const char* in,
bool symbolic = false);
void MakeEchoProgress(cmLocalUnixMakefileGenerator3::EchoProgress&) const;
// write out the variable that lists the objects for this target
void WriteObjectsVariable(std::string& variableName,
std::string& variableNameExternal,
bool useWatcomQuote);
void WriteObjectsStrings(std::vector<std::string>& objStrings,
std::string::size_type limit = std::string::npos);
// write the driver rule to build target outputs
void WriteTargetDriverRule(const std::string& main_output, bool relink);
void DriveCustomCommands(std::vector<std::string>& depends);
// append intertarget dependencies
void AppendTargetDepends(std::vector<std::string>& depends);
// Append object file dependencies.
void AppendObjectDepends(std::vector<std::string>& depends);
// Append link rule dependencies (objects, etc.).
void AppendLinkDepends(std::vector<std::string>& depends,
const std::string& linkLanguage);
// Lookup the link rule for this target.
std::string GetLinkRule(const std::string& linkRuleVar);
/** Create a script to hold link rules and a command to invoke the
script at build time. */
void CreateLinkScript(const char* name,
std::vector<std::string> const& link_commands,
std::vector<std::string>& makefile_commands,
std::vector<std::string>& makefile_depends);
std::unique_ptr<cmLinkLineComputer> CreateLinkLineComputer(
cmOutputConverter* outputConverter, cmStateDirectory const& stateDir);
/** Create a response file with the given set of options. Returns
the relative path from the target build working directory to the
response file name. */
std::string CreateResponseFile(const char* name, std::string const& options,
std::vector<std::string>& makefile_depends);
bool CheckUseResponseFileForObjects(std::string const& l) const;
bool CheckUseResponseFileForLibraries(std::string const& l) const;
/** Create list of flags for link libraries. */
void CreateLinkLibs(cmLinkLineComputer* linkLineComputer,
std::string& linkLibs, bool useResponseFile,
std::vector<std::string>& makefile_depends);
/** Create lists of object files for linking and cleaning. */
void CreateObjectLists(bool useLinkScript, bool useArchiveRules,
bool useResponseFile, std::string& buildObjs,
std::vector<std::string>& makefile_depends,
bool useWatcomQuote);
/** Add commands for generate def files */
void GenDefFile(std::vector<std::string>& real_link_commands);
void AddIncludeFlags(std::string& flags, const std::string& lang,
const std::string& config) override;
virtual void CloseFileStreams();
cmLocalUnixMakefileGenerator3* LocalGenerator;
cmGlobalUnixMakefileGenerator3* GlobalGenerator;
enum CustomCommandDriveType
{
OnBuild,
OnDepends,
OnUtility
};
CustomCommandDriveType CustomCommandDriver;
// the full path to the build file
std::string BuildFileName;
std::string BuildFileNameFull;
// the full path to the progress file
std::string ProgressFileNameFull;
unsigned long NumberOfProgressActions;
bool NoRuleMessages;
// the path to the directory the build file is in
std::string TargetBuildDirectory;
std::string TargetBuildDirectoryFull;
// the stream for the build file
std::unique_ptr<cmGeneratedFileStream> BuildFileStream;
// the stream for the flag file
std::string FlagFileNameFull;
std::unique_ptr<cmGeneratedFileStream> FlagFileStream;
class StringList : public std::vector<std::string>
{
};
std::map<std::string, StringList> FlagFileDepends;
// the stream for the info file
std::string InfoFileNameFull;
std::unique_ptr<cmGeneratedFileStream> InfoFileStream;
// files to clean
std::set<std::string> CleanFiles;
// objects used by this target
std::vector<std::string> Objects;
std::vector<std::string> ExternalObjects;
// Set of object file names that will be built in this directory.
std::set<std::string> ObjectFiles;
// Set of extra output files to be driven by the build.
std::set<std::string> ExtraFiles;
using MultipleOutputPairsType = std::map<std::string, std::string>;
MultipleOutputPairsType MultipleOutputPairs;
bool WriteMakeRule(std::ostream& os, const char* comment,
const std::vector<std::string>& outputs,
const std::vector<std::string>& depends,
const std::vector<std::string>& commands,
bool in_help = false);
// Target name info.
cmGeneratorTarget::Names TargetNames;
// macOS content info.
std::set<std::string> MacContentFolders;
std::unique_ptr<cmOSXBundleGenerator> OSXBundleGenerator;
std::unique_ptr<MacOSXContentGeneratorType> MacOSXContentGenerator;
};