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https://github.com/Kitware/CMake.git
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- Added intro code blocks showing how to use find modules. - Synced modules documentation. - Extended few examples to make the intro code blocks fit into the modules descriptions. - Synced some RST formatting, variables descriptions and positions. - Removed few redundant internal comments. Issue: #26555
116 lines
3.1 KiB
CMake
116 lines
3.1 KiB
CMake
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file LICENSE.rst or https://cmake.org/licensing for details.
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#[=======================================================================[.rst:
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FindCoin3D
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----------
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Finds Coin3D (Open Inventor):
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.. code-block:: cmake
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find_package(Coin3D [...])
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Coin3D is an implementation of the Open Inventor API. It provides
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data structures and algorithms for 3D visualization.
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Result Variables
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^^^^^^^^^^^^^^^^
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This module defines the following variables:
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``Coin3D_FOUND``
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Boolean indicating whether Coin3D, Open Inventor is found. For backward
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compatibility, the ``COIN3D_FOUND`` variable is also set to the same value.
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Cache Variables
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^^^^^^^^^^^^^^^
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The following cache variables may also be set:
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``COIN3D_INCLUDE_DIRS``
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Directory containing the Open Inventor header files (``Inventor/So.h``).
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``COIN3D_LIBRARIES``
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Coin3D libraries required for linking.
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Examples
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^^^^^^^^
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Finding Coin3D and conditionally creating an interface :ref:`imported target
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<Imported Targets>` that encapsulates its usage requirements for linking to a
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project target:
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.. code-block:: cmake
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find_package(Coin3D)
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if(Coin3D_FOUND AND NOT TARGET Coin3D::Coin3D)
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add_library(Coin3D::Coin3D INTERFACE IMPORTED)
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set_target_properties(
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Coin3D::Coin3D
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PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES "${COIN3D_INCLUDE_DIRS}"
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INTERFACE_LINK_LIBRARIES "${COIN3D_LIBRARIES}"
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)
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endif()
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target_link_libraries(example PRIVATE Coin3D::Coin3D)
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#]=======================================================================]
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if (WIN32)
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if (CYGWIN)
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find_path(COIN3D_INCLUDE_DIRS Inventor/So.h)
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find_library(COIN3D_LIBRARIES Coin)
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else ()
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find_path(COIN3D_INCLUDE_DIRS Inventor/So.h
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/include"
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)
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find_library(COIN3D_LIBRARY_DEBUG NAMES coin2d coin4d
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
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)
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find_library(COIN3D_LIBRARY_RELEASE NAMES coin2 coin4
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
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)
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if (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
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set(COIN3D_LIBRARIES optimized ${COIN3D_LIBRARY_RELEASE}
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debug ${COIN3D_LIBRARY_DEBUG})
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else ()
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if (COIN3D_LIBRARY_DEBUG)
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set (COIN3D_LIBRARIES ${COIN3D_LIBRARY_DEBUG})
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endif ()
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if (COIN3D_LIBRARY_RELEASE)
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set (COIN3D_LIBRARIES ${COIN3D_LIBRARY_RELEASE})
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endif ()
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endif ()
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endif ()
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else ()
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if(APPLE)
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find_path(COIN3D_INCLUDE_DIRS Inventor/So.h
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/Library/Frameworks/Inventor.framework/Headers
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)
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find_library(COIN3D_LIBRARIES Coin
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/Library/Frameworks/Inventor.framework/Libraries
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)
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set(COIN3D_LIBRARIES "-framework Coin3d" CACHE STRING "Coin3D library for OSX")
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else()
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find_path(COIN3D_INCLUDE_DIRS Inventor/So.h)
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find_library(COIN3D_LIBRARIES Coin)
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endif()
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endif ()
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(Coin3D DEFAULT_MSG COIN3D_LIBRARIES COIN3D_INCLUDE_DIRS)
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mark_as_advanced(COIN3D_INCLUDE_DIRS COIN3D_LIBRARIES )
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