Files
CMake/Source/CPack/cmCPackProductBuildGenerator.h
Kitware Robot 0b96ae1f6a Revise C++ coding style using clang-format with "east const"
Run the `clang-format.bash` script to update all our C and C++ code to a
new style defined by `.clang-format`, now with "east const" enforcement.
Use `clang-format` version 18.

* If you reached this commit for a line in `git blame`, re-run the blame
  operation starting at the parent of this commit to see older history
  for the content.

* See the parent commit for instructions to rebase a change across this
  style transition commit.

Issue: #26123
2025-01-23 13:09:50 -05:00

51 lines
1.6 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <string>
#include "cmCPackGenerator.h"
#include "cmCPackPKGGenerator.h"
#include "cmValue.h"
class cmCPackComponent;
/** \class cmCPackProductBuildGenerator
* \brief A generator for ProductBuild files
*
*/
class cmCPackProductBuildGenerator : public cmCPackPKGGenerator
{
public:
cmCPackTypeMacro(cmCPackProductBuildGenerator, cmCPackPKGGenerator);
/**
* Construct generator
*/
cmCPackProductBuildGenerator();
~cmCPackProductBuildGenerator() override;
protected:
int InitializeInternal() override;
int PackageFiles() override;
char const* GetOutputExtension() override { return ".pkg"; }
// Run ProductBuild with the given command line, which will (if
// successful) produce the given package file. Returns true if
// ProductBuild succeeds, false otherwise.
bool RunProductBuild(std::string const& command);
// Generate a package in the file packageFile for the given
// component. All of the files within this component are stored in
// the directory packageDir. Returns true if successful, false
// otherwise.
bool GenerateComponentPackage(std::string const& packageFileDir,
std::string const& packageFileName,
std::string const& packageDir,
cmCPackComponent const* component);
cmValue GetComponentScript(char const* script, char const* script_component);
};