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A target created by `add_custom_target` should always be a `.vcxproj` file even if it has `.cs` sources involved in custom commands and such. The latter case was broken by refactoring in commit v3.12.0-rc1~160^2~7 (remove TargetIsCSharpOnly() and use methods from cmGeneratorTarget, 2018-03-19). The reason is that the `HasLanguage` method added by commit v3.12.0-rc1~239^2~6 (cmGeneratorTarget: add HasLanguage() as wrapper for GetLanguages(), 2018-03-19) does not check the target type and so is not a suitable check for deciding the project file extension. The `HasLanguage` method was an attempt at an abstraction that turns out not to work very well. Replace it with a dedicated `IsCSharpOnly` method that considers the target type, sources, and non-transitive `LINKER_LANGUAGE`. Fixes: #18515
43 lines
1.6 KiB
CMake
43 lines
1.6 KiB
CMake
include(RunCMake)
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function(run_TargetWithCommand)
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set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/TargetWithCommand-build)
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run_cmake(TargetWithCommand)
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set(RunCMake_TEST_NO_CLEAN 1)
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run_cmake_command(TargetWithCommand-build ${CMAKE_COMMAND} --build . --config Debug)
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endfunction()
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run_TargetWithCommand()
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# Use a single build tree for a few tests without cleaning.
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set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/CommandWithOutput-build)
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set(RunCMake_TEST_NO_CLEAN 1)
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file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}")
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file(MAKE_DIRECTORY "${RunCMake_TEST_BINARY_DIR}")
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set(RunCMake-check-file CommandWithOutput-check.cmake)
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set(srcName "test.cs")
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set(srcFileName "${CMAKE_CURRENT_LIST_DIR}/${srcName}.in")
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set(inputFileName "${RunCMake_TEST_BINARY_DIR}/${srcName}.in")
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set(generatedFileName "${RunCMake_TEST_BINARY_DIR}/${srcName}")
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set(commandComment "Generating ${srcName}")
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# copy the input file to build dir to avoid changing files in cmake
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# source tree.
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file(COPY "${srcFileName}" DESTINATION "${RunCMake_TEST_BINARY_DIR}")
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set(RunCMake_TEST_OPTIONS ${RunCMake_TEST_OPTIONS}
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"-DinputFileName=${inputFileName}"
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"-DgeneratedFileName=${generatedFileName}"
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"-DcommandComment=${commandComment}")
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set(checkLevel 0)
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run_cmake(CommandWithOutput)
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set(checkLevel 1)
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run_cmake_command(CommandWithOutput-build1 ${CMAKE_COMMAND} --build . --config Debug)
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set(checkLevel 2)
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run_cmake_command(CommandWithOutput-build2 ${CMAKE_COMMAND} --build . --config Debug)
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# change file content to trigger custom command with next build
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file(APPEND ${inputFileName} "\n")
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set(checkLevel 3)
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run_cmake_command(CommandWithOutput-build3 ${CMAKE_COMMAND} --build . --config Debug)
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