Files
CMake/Tests/RunCMake/XcodeProject/XcodeIOSInstallCombined.cmake
Ruslan Baratov e427c7c1d8 iOS: Add IOS variable
Since commit 11da882a12 (Apple: Introduce separate system name for iOS,
tvOS, and watchOS, 2018-01-15, v3.14.0-rc1~14^2~1) we support setting
`CMAKE_SYSTEM_NAME` to `iOS`.  Existing iOS toolchain files already
set `IOS` as a short-hand variable, so do the same here.
2019-03-05 09:42:41 -05:00

35 lines
1.0 KiB
CMake

cmake_minimum_required(VERSION 3.3)
project(IOSInstallCombined CXX)
if(XCODE_VERSION VERSION_GREATER_EQUAL 9)
set(CMAKE_OSX_DEPLOYMENT_TARGET 10)
endif()
if(NOT IOS)
message(FATAL_ERROR "IOS variable is not set")
endif()
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT "dwarf")
set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "NO")
set(CMAKE_OSX_ARCHITECTURES "armv7;arm64;i386;x86_64")
add_executable(foo_app MACOSX_BUNDLE main.cpp)
install(TARGETS foo_app BUNDLE DESTINATION bin)
add_library(foo_static STATIC foo.cpp)
install(TARGETS foo_static ARCHIVE DESTINATION lib)
add_library(foo_shared SHARED foo.cpp)
install(TARGETS foo_shared LIBRARY DESTINATION lib)
add_library(foo_bundle MODULE foo.cpp)
set_target_properties(foo_bundle PROPERTIES BUNDLE TRUE)
install(TARGETS foo_bundle LIBRARY DESTINATION lib)
add_library(foo_framework SHARED foo.cpp)
set_target_properties(foo_framework PROPERTIES FRAMEWORK TRUE)
install(TARGETS foo_framework FRAMEWORK DESTINATION lib)