Files
CMake/Tests/RunCMake/VS10Project/VsWinRTByDefault-check.cmake
Petr Polezhaev 557ea4614e VS: Change CMAKE_VS_WINRT_BY_DEFAULT to not implicitly enable WinRT
Original behaviour would unconditionally enable WinRT for all projects
so source file flag generation code can acknowledge WinRT being present
and disable it for C language source files.  An unintentional result of
that approach is that WinRT is enabled for ALL projects, including C++
projects/source files with no way to disable it

Instead use `CMAKE_VS_WINRT_BY_DEFAULT` as a hint that the platform is
WinRT-by-default and set global `CompileAsWinRT` flag to `false` unless
it was explicitly requested by either `WINRT_COMPONENT` option or `/ZW`
compilation option - similar to what Windows Phone/Windows Store
platform logic does

In case WinRT compilation is enabled for a project by either of
aforementioned methods, C language source file override logic will still
kick in and disable CompileAsWinRT for C source files

Fixes: #20063
2019-12-16 13:46:59 -05:00

67 lines
2.3 KiB
CMake

macro(checkCompileAsWinRT projectPath)
if(RunCMake_TEST_FAILED)
return()
endif()
if (NOT EXISTS "${projectPath}")
set(RunCMake_TEST_FAILED "Project file ${projectPath} does not exist.")
return()
endif()
get_filename_component(projectName "${projectPath}" NAME_WE)
cmake_parse_arguments("" "" "GLOBAL" "OVERRIDES_ENABLE;OVERRIDES_DISABLE" ${ARGN})
unset(sourceOverride)
file(STRINGS "${projectPath}" lines)
set(foundGlobalWinRT false)
foreach(line IN LISTS lines)
if(line MATCHES "^ *<CompileAsWinRT( Condition=\"[^\\\"]+\")?>(true|false)</CompileAsWinRT>$")
set(value ${CMAKE_MATCH_2})
if(sourceOverride)
set(expectedList)
if(value)
set(expectedList _OVERRIDES_ENABLE)
else()
set(expectedList _OVERRIDES_DISABLE)
endif()
if(NOT sourceOverride IN_LIST ${expectedList})
set(RunCMake_TEST_FAILED
"${projectName}: Unexpected CompileAsWinRT override ${value} for ${sourceOverride}")
return()
endif()
else()
if (NOT _GLOBAL STREQUAL value)
set(RunCMake_TEST_FAILED
"${projectName}: Global CompileAsWinRT value is ${value}, but expected ${_GLOBAL}")
return()
endif()
set(foundGlobalWinRT true)
endif()
elseif(line MATCHES "^ *<ClCompile Include=\"([^\"]+)\">$")
get_filename_component(sourceOverride "${CMAKE_MATCH_1}" NAME)
elseif(line MATCHES "^ *</ClCompile>$")
unset(sourceOverride)
endif()
endforeach()
if(NOT foundGlobalWinRT AND DEFINED _GLOBAL)
set(RunCMake_TEST_FAILED "${projectName}: Global CompileAsWinRT not found or have invalid value, but expected")
return()
endif()
endmacro()
checkCompileAsWinRT("${RunCMake_TEST_BINARY_DIR}/noFlagOnlyC.vcxproj" GLOBAL false)
checkCompileAsWinRT("${RunCMake_TEST_BINARY_DIR}/noFlagMixedCAndCxx.vcxproj" GLOBAL false)
checkCompileAsWinRT("${RunCMake_TEST_BINARY_DIR}/noFlagOnlyCxx.vcxproj" GLOBAL false)
checkCompileAsWinRT("${RunCMake_TEST_BINARY_DIR}/flagOnlyC.vcxproj" GLOBAL true OVERRIDES_DISABLE empty.c)
checkCompileAsWinRT("${RunCMake_TEST_BINARY_DIR}/flagMixedCAndCxx.vcxproj" GLOBAL true OVERRIDES_DISABLE empty.c)
checkCompileAsWinRT("${RunCMake_TEST_BINARY_DIR}/flagOnlyCxx.vcxproj" GLOBAL true)