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CMake/Help/guide/tutorial/Adding a Library.rst
Markus Ferrell 8ddf32196c Tutorial: Refactor MathFunctions code
Propagate the refactor in Step 10 MathFunctions through all of the
steps. Use MathFunctions/MathFunctions.cxx instead of Tutorial.cxx
to determine which sqrt library is called. Adds .h files which
correspond to their .cxx files by name.
2023-02-23 09:42:10 -05:00

387 lines
11 KiB
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Step 2: Adding a Library
========================
At this point, we have seen how to create a basic project using CMake. In this
step, we will learn how to create and use a library in our project. We will
also see how to make the use of our library optional.
Exercise 1 - Creating a Library
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
To add a library in CMake, use the :command:`add_library` command and specify
which source files should make up the library.
Rather than placing all of the source files in one directory, we can organize
our project with one or more subdirectories. In this case, we will create a
subdirectory specifically for our library. Here, we can add a new
``CMakeLists.txt`` file and one or more source files. In the top level
``CMakeLists.txt`` file, we will use the :command:`add_subdirectory` command
to add the subdirectory to the build.
Once the library is created, it is connected to our executable target with
:command:`target_include_directories` and :command:`target_link_libraries`.
Goal
----
Add and use a library.
Helpful Resources
-----------------
* :command:`add_library`
* :command:`add_subdirectory`
* :command:`target_include_directories`
* :command:`target_link_libraries`
* :variable:`PROJECT_SOURCE_DIR`
Files to Edit
-------------
* ``CMakeLists.txt``
* ``tutorial.cxx``
* ``MathFunctions/CMakeLists.txt``
Getting Started
---------------
In this exercise, we will add a library to our project that contains our own
implementation for computing the square root of a number. The executable can
then use this library instead of the standard square root function provided by
the compiler.
For this tutorial we will put the library into a subdirectory called
``MathFunctions``. This directory already contains the header files
``MathFunctions.h`` and ``mysqrt.h``. Their respective source files
``MathFunctions.cxx`` and ``mysqrt.cxx`` are also provided. We will not need
to modify any of these files. ``mysqrt.cxx`` has one function called
``mysqrt`` that provides similar functionality to the compiler's ``sqrt``
function. ``MathFunctions.cxx`` contains one function ``sqrt`` which serves
to hide the implementation details of ``sqrt``.
From the ``Help/guide/tutorial/Step2`` directory, start with ``TODO 1`` and
complete through ``TODO 6``.
First, fill in the one line ``CMakeLists.txt`` in the ``MathFunctions``
subdirectory.
Next, edit the top level ``CMakeLists.txt``.
Finally, use the newly created ``MathFunctions`` library in ``tutorial.cxx``
Build and Run
-------------
Run the :manual:`cmake <cmake(1)>` executable or the
:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
with your chosen build tool.
Below is a refresher of what that looks like from the command line:
.. code-block:: console
mkdir Step2_build
cd Step2_build
cmake ../Step2
cmake --build .
Try to use the newly built ``Tutorial`` and ensure that it is still
producing accurate square root values.
Solution
--------
In the ``CMakeLists.txt`` file in the ``MathFunctions`` directory, we create
a library target called ``MathFunctions`` with :command:`add_library`. The
source files for the library are passed as an argument to
:command:`add_library`. This looks like the following line:
.. raw:: html/
<details><summary>TODO 1: Click to show/hide answer</summary>
.. literalinclude:: Step3/MathFunctions/CMakeLists.txt
:caption: TODO 1: MathFunctions/CMakeLists.txt
:name: MathFunctions/CMakeLists.txt-add_library
:language: cmake
:end-before: # TODO 1
.. raw:: html
</details>
To make use of the new library we will add an :command:`add_subdirectory`
call in the top-level ``CMakeLists.txt`` file so that the library will get
built.
.. raw:: html
<details><summary>TODO 2: Click to show/hide answer</summary>
.. code-block:: cmake
:caption: TODO 2: CMakeLists.txt
:name: CMakeLists.txt-add_subdirectory
add_subdirectory(MathFunctions)
.. raw:: html
</details>
Next, the new library target is linked to the executable target using
:command:`target_link_libraries`.
.. raw:: html
<details><summary>TODO 3: Click to show/hide answer</summary>
.. code-block:: cmake
:caption: TODO 3: CMakeLists.txt
:name: CMakeLists.txt-target_link_libraries
target_link_libraries(Tutorial PUBLIC MathFunctions)
.. raw:: html
</details>
Finally we need to specify the library's header file location. Modify
:command:`target_include_directories` to add the ``MathFunctions`` subdirectory
as an include directory so that the ``MathFunctions.h`` header file can be
found.
.. raw:: html
<details><summary>TODO 4: Click to show/hide answer</summary>
.. code-block:: cmake
:caption: TODO 4: CMakeLists.txt
:name: CMakeLists.txt-target_include_directories-step2
target_include_directories(Tutorial PUBLIC
"${PROJECT_BINARY_DIR}"
"${PROJECT_SOURCE_DIR}/MathFunctions"
)
.. raw:: html
</details>
Now let's use our library. In ``tutorial.cxx``, include ``MathFunctions.h``:
.. raw:: html
<details><summary>TODO 5: Click to show/hide answer</summary>
.. literalinclude:: Step3/tutorial.cxx
:caption: TODO 5: tutorial.cxx
:name: CMakeLists.txt-include-MathFunctions.h
:language: cmake
:start-after: #include <string>
:end-before: #include "TutorialConfig.h"
.. raw:: html
</details>
Lastly, replace ``sqrt`` with our library function ``mathfunctions::mysqrt``.
.. raw:: html
<details><summary>TODO 6: Click to show/hide answer</summary>
.. literalinclude:: Step3/tutorial.cxx
:caption: TODO 7: tutorial.cxx
:name: CMakeLists.txt-option
:language: cmake
:start-after: const double inputValue = std::stod(argv[1]);
:end-before: std::cout
.. raw:: html
</details>
Exercise 2 - Adding an Option
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Now let us add an option in the MathFunctions library to allow developers to
select either the custom square root implementation or the built in standard
implementation. While for the tutorial
there really isn't any need to do so, for larger projects this is a common
occurrence.
CMake can do this using the :command:`option` command. This gives users a
variable which they can change when configuring their cmake build. This
setting will be stored in the cache so that the user does not need to set
the value each time they run CMake on a build directory.
Goal
----
Add the option to build without ``MathFunctions``.
Helpful Resources
-----------------
* :command:`if`
* :command:`option`
* :command:`target_compile_definitions`
Files to Edit
-------------
* ``MathFunctions/CMakeLists.txt``
* ``MathFunctions/MathFunctions.cxx``
Getting Started
---------------
Start with the resulting files from Exercise 1. Complete ``TODO 7`` through
``TODO 9``.
First create a variable ``USE_MYMATH`` using the :command:`option` command
in ``MathFunctions/CMakeLists.txt``. In that same file, use that option
to pass a compile definition to the ``MathFunctions`` library.
Then, update ``MathFunctions.cxx`` to redirect compilation based on
``USE_MYMATH``.
Build and Run
-------------
Since we have our build directory already configured from Exercise 1, we can
rebuild by simply calling the following:
.. code-block:: console
cd ../Step2_build
cmake --build .
Next, run the ``Tutorial`` executable on a few numbers to verify that it's
still correct.
Now let's update the value of ``USE_MYMATH`` to ``OFF``. The easiest way is to
use the :manual:`cmake-gui <cmake-gui(1)>` or :manual:`ccmake <ccmake(1)>`
if you're in the terminal. Or, alternatively, if you want to change the
option from the command-line, try:
.. code-block:: console
cmake ../Step2 -DUSE_MYMATH=OFF
Now, rebuild the code with the following:
.. code-block:: console
cmake --build .
Then, run the executable again to ensure that it still works with
``USE_MYMATH`` set to ``OFF``. Which function gives better results, ``sqrt``
or ``mysqrt``?
Solution
--------
The first step is to add an option to ``MathFunctions/CMakeLists.txt``.
This option will be displayed in the :manual:`cmake-gui <cmake-gui(1)>` and
:manual:`ccmake <ccmake(1)>` with a default value of ``ON`` that can be
changed by the user.
.. raw:: html
<details><summary>TODO 7: Click to show/hide answer</summary>
.. literalinclude:: Step3/MathFunctions/CMakeLists.txt
:caption: TODO 7: MathFunctions/CMakeLists.txt
:name: CMakeLists.txt-option-library-level
:language: cmake
:start-after: # should we use our own math functions
:end-before: if (USE_MYMATH)
.. raw:: html
</details>
Next, make building and linking our library with ``mysqrt`` function
conditional using this new option.
Create an :command:`if` statement which checks the value of
``USE_MYMATH``. Inside the :command:`if` block, put the
:command:`target_compile_definitions` command with the compile
definition ``USE_MYMATH``.
.. raw:: html
<details><summary>TODO 8: Click to show/hide answer</summary>
.. literalinclude:: Step3/MathFunctions/CMakeLists.txt
:caption: TODO 8: MathFunctions/CMakeLists.txt
:name: CMakeLists.txt-USE_MYMATH
:language: cmake
:start-after: USE_MYMATH "Use tutorial provided math implementation" ON)
.. raw:: html
</details>
The corresponding changes to the source code are fairly straightforward.
In ``MathFunctions.cxx``, we make ``USE_MYMATH`` control which square root
function is used:
.. raw:: html
<details><summary>TODO 9: Click to show/hide answer</summary>
.. literalinclude:: Step3/MathFunctions/MathFunctions.cxx
:caption: TODO 9: MathFunctions/MathFunctions.cxx
:name: MathFunctions-USE_MYMATH-if
:language: c++
:start-after: which square root function should we use?
:end-before: }
.. raw:: html
</details>
Next, we need to include ``mysqrt.h`` if ``USE_MYMATH`` is defined.
.. raw:: html
<details><summary>TODO 10: Click to show/hide answer</summary>
.. literalinclude:: Step3/MathFunctions/MathFunctions.cxx
:caption: TODO 10: MathFunctions/MathFunctions.cxx
:name: MathFunctions-USE_MYMATH-if-include
:language: c++
:start-after: include <cmath>
:end-before: namespace mathfunctions
.. raw:: html
</details>
Finally, we need to include ``cmath`` now that we are using ``std::sqrt``.
.. raw:: html
<details><summary>TODO 11: Click to show/hide answer</summary>
.. code-block:: c++
:caption: TODO 11 : MathFunctions/MathFunctions.cxx
:name: tutorial.cxx-include_cmath
#include <cmath>
.. raw:: html
</details>
When ``USE_MYMATH`` is ``ON``, the compile definition ``USE_MYMATH`` will
be set. We can then use this compile definition to enable or disable
sections of our source code. With this strategy, we allow users to
toggle ``USE_MYMATH`` to manipulate what library is used in the build.
With these changes, the ``mysqrt`` function is now completely optional to
whoever is building and using the ``MathFunctions`` library.