Files
CMake/Tests/RunCMake/XcodeProject-Device/DeploymentTarget.cmake
Brad King a4d114e8cd Tests: Split some RunCMake.XcodeProject cases into a separate test
The `RunCMake.XcodeProject` has many cases and occasionally fails
due to timeout.  Move iOS and other device-specific cases to a new
`RunCMake.XcodeProject-Device` test.
2023-05-15 10:18:54 -04:00

28 lines
1.1 KiB
CMake

enable_language(C)
# using Xcode 7.1 SDK versions for deployment targets
if(CMAKE_SYSTEM_NAME STREQUAL "iOS")
set(CMAKE_OSX_DEPLOYMENT_TARGET "9.1")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "NO")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "NO")
elseif(CMAKE_SYSTEM_NAME STREQUAL "watchOS")
set(CMAKE_OSX_DEPLOYMENT_TARGET "2.0")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "NO")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "")
set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "YES")
elseif(CMAKE_SYSTEM_NAME STREQUAL "tvOS")
set(CMAKE_OSX_DEPLOYMENT_TARGET "9.0")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "NO")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "")
set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "YES")
else()
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11")
endif()
add_library(myFramework STATIC DeploymentTarget.c)
set_target_properties(myFramework PROPERTIES FRAMEWORK TRUE)