mirror of
https://github.com/Kitware/CMake.git
synced 2026-03-14 13:30:29 -05:00
Since commit 5f5c92b9 (VS: Add internal APIs to find MSBuild,
devenv/VCExpress, and msdev, 2013-11-13) the VS generators have
known how to lookup the locations of their build tools directly.
Expose this information to CMake language code by defining new
variables to hold the paths to these tools.
488 lines
16 KiB
C++
488 lines
16 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "windows.h" // this must be first to define GetCurrentDirectory
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#include "cmGlobalVisualStudio10Generator.h"
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#include "cmLocalVisualStudio10Generator.h"
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#include "cmMakefile.h"
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#include "cmSourceFile.h"
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#include "cmVisualStudioSlnData.h"
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#include "cmVisualStudioSlnParser.h"
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#include "cmake.h"
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static const char vs10generatorName[] = "Visual Studio 10 2010";
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// Map generator name without year to name with year.
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static const char* cmVS10GenName(const char* name, std::string& genName)
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{
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if(strncmp(name, vs10generatorName, sizeof(vs10generatorName)-6) != 0)
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{
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return 0;
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}
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const char* p = name + sizeof(vs10generatorName) - 6;
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if(strncmp(p, " 2010", 5) == 0)
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{
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p += 5;
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}
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genName = std::string(vs10generatorName) + p;
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return p;
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}
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class cmGlobalVisualStudio10Generator::Factory
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: public cmGlobalGeneratorFactory
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{
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public:
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virtual cmGlobalGenerator* CreateGlobalGenerator(const char* name) const
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{
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std::string genName;
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const char* p = cmVS10GenName(name, genName);
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if(!p)
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{ return 0; }
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name = genName.c_str();
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if(strcmp(p, "") == 0)
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{
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return new cmGlobalVisualStudio10Generator(
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name, NULL, NULL);
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}
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if(strcmp(p, " Win64") == 0)
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{
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return new cmGlobalVisualStudio10Generator(
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name, "x64", "CMAKE_FORCE_WIN64");
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}
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if(strcmp(p, " IA64") == 0)
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{
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return new cmGlobalVisualStudio10Generator(
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name, "Itanium", "CMAKE_FORCE_IA64");
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}
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return 0;
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}
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virtual void GetDocumentation(cmDocumentationEntry& entry) const
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{
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entry.Name = vs10generatorName;
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entry.Brief = "Generates Visual Studio 10 (VS 2010) project files.";
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}
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virtual void GetGenerators(std::vector<std::string>& names) const
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{
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names.push_back(vs10generatorName);
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names.push_back(vs10generatorName + std::string(" IA64"));
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names.push_back(vs10generatorName + std::string(" Win64"));
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}
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};
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//----------------------------------------------------------------------------
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cmGlobalGeneratorFactory* cmGlobalVisualStudio10Generator::NewFactory()
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{
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return new Factory;
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}
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//----------------------------------------------------------------------------
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cmGlobalVisualStudio10Generator::cmGlobalVisualStudio10Generator(
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const char* name, const char* platformName,
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const char* additionalPlatformDefinition)
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: cmGlobalVisualStudio8Generator(name, platformName,
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additionalPlatformDefinition)
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{
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std::string vc10Express;
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this->ExpressEdition = cmSystemTools::ReadRegistryValue(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\10.0\\Setup\\VC;"
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"ProductDir", vc10Express, cmSystemTools::KeyWOW64_32);
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this->MasmEnabled = false;
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this->MSBuildCommandInitialized = false;
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}
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//----------------------------------------------------------------------------
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bool
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cmGlobalVisualStudio10Generator::MatchesGeneratorName(const char* name) const
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{
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std::string genName;
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if(cmVS10GenName(name, genName))
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{
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return genName == this->GetName();
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}
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return false;
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}
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//----------------------------------------------------------------------------
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bool
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cmGlobalVisualStudio10Generator::SetGeneratorToolset(std::string const& ts)
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{
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this->PlatformToolset = ts;
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return true;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::AddPlatformDefinitions(cmMakefile* mf)
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{
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cmGlobalVisualStudio8Generator::AddPlatformDefinitions(mf);
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if(!this->PlatformToolset.empty())
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{
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mf->AddDefinition("CMAKE_VS_PLATFORM_TOOLSET",
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this->PlatformToolset.c_str());
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}
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::WriteSLNHeader(std::ostream& fout)
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{
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fout << "Microsoft Visual Studio Solution File, Format Version 11.00\n";
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if (this->ExpressEdition)
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{
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fout << "# Visual C++ Express 2010\n";
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}
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else
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{
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fout << "# Visual Studio 2010\n";
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}
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}
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///! Create a local generator appropriate to this Global Generator
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cmLocalGenerator *cmGlobalVisualStudio10Generator::CreateLocalGenerator()
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{
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cmLocalVisualStudio10Generator* lg =
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new cmLocalVisualStudio10Generator(cmLocalVisualStudioGenerator::VS10);
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lg->SetPlatformName(this->GetPlatformName());
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lg->SetGlobalGenerator(this);
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return lg;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::Generate()
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{
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this->LongestSource = LongestSourcePath();
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this->cmGlobalVisualStudio8Generator::Generate();
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if(this->LongestSource.Length > 0)
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{
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cmMakefile* mf = this->LongestSource.Target->GetMakefile();
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cmOStringStream e;
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e <<
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"The binary and/or source directory paths may be too long to generate "
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"Visual Studio 10 files for this project. "
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"Consider choosing shorter directory names to build this project with "
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"Visual Studio 10. "
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"A more detailed explanation follows."
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"\n"
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"There is a bug in the VS 10 IDE that renders property dialog fields "
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"blank for files referenced by full path in the project file. "
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"However, CMake must reference at least one file by full path:\n"
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" " << this->LongestSource.SourceFile->GetFullPath() << "\n"
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"This is because some Visual Studio tools would append the relative "
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"path to the end of the referencing directory path, as in:\n"
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" " << mf->GetCurrentOutputDirectory() << "/"
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<< this->LongestSource.SourceRel << "\n"
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"and then incorrectly complain that the file does not exist because "
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"the path length is too long for some internal buffer or API. "
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"To avoid this problem CMake must use a full path for this file "
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"which then triggers the VS 10 property dialog bug.";
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mf->IssueMessage(cmake::WARNING, e.str().c_str());
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}
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator
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::EnableLanguage(std::vector<std::string>const & lang,
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cmMakefile *mf, bool optional)
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{
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if(this->PlatformName == "Itanium" || this->PlatformName == "x64")
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{
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if(this->IsExpressEdition() && !this->Find64BitTools(mf))
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{
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return;
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}
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}
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for(std::vector<std::string>::const_iterator it = lang.begin();
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it != lang.end(); ++it)
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{
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if(*it == "ASM_MASM")
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{
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this->MasmEnabled = true;
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}
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}
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cmGlobalVisualStudio8Generator::EnableLanguage(lang, mf, optional);
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}
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//----------------------------------------------------------------------------
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const char* cmGlobalVisualStudio10Generator::GetPlatformToolset()
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{
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if(!this->PlatformToolset.empty())
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{
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return this->PlatformToolset.c_str();
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}
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return 0;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio10Generator::GetUserMacrosDirectory()
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{
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std::string base;
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std::string path;
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// base begins with the VisualStudioProjectsLocation reg value...
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if (cmSystemTools::ReadRegistryValue(
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"HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\10.0;"
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"VisualStudioProjectsLocation",
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base))
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{
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cmSystemTools::ConvertToUnixSlashes(base);
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// 9.0 macros folder:
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path = base + "/VSMacros80";
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// *NOT* a typo; right now in Visual Studio 2008 beta the macros
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// folder is VSMacros80... They may change it to 90 before final
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// release of 2008 or they may not... we'll have to keep our eyes
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// on it
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}
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// path is (correctly) still empty if we did not read the base value from
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// the Registry value
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return path;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio10Generator::GetUserMacrosRegKeyBase()
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{
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return "Software\\Microsoft\\VisualStudio\\10.0\\vsmacros";
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::FindMakeProgram(cmMakefile* mf)
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{
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this->cmGlobalVisualStudio8Generator::FindMakeProgram(mf);
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mf->AddDefinition("CMAKE_VS_MSBUILD_COMMAND",
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this->GetMSBuildCommand().c_str());
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}
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//----------------------------------------------------------------------------
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std::string const& cmGlobalVisualStudio10Generator::GetMSBuildCommand()
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{
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if(!this->MSBuildCommandInitialized)
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{
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this->MSBuildCommandInitialized = true;
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this->MSBuildCommand = this->FindMSBuildCommand();
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}
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return this->MSBuildCommand;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio10Generator::FindMSBuildCommand()
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{
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std::string msbuild;
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std::string mskey =
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\";
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mskey += this->GetToolsVersion();
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mskey += ";MSBuildToolsPath";
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if(cmSystemTools::ReadRegistryValue(mskey.c_str(), msbuild,
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cmSystemTools::KeyWOW64_32))
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{
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cmSystemTools::ConvertToUnixSlashes(msbuild);
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msbuild += "/";
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}
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msbuild += "MSBuild.exe";
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return msbuild;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio10Generator::FindDevEnvCommand()
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{
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if(this->ExpressEdition)
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{
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// Visual Studio Express >= 10 do not have "devenv.com" or
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// "VCExpress.exe" that we can use to build reliably.
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// Tell the caller it needs to use MSBuild instead.
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return "";
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}
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// Skip over the cmGlobalVisualStudio8Generator implementation because
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// we expect a real devenv and do not want to look for VCExpress.
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return this->cmGlobalVisualStudio71Generator::FindDevEnvCommand();
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::GenerateBuildCommand(
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std::vector<std::string>& makeCommand,
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const char* makeProgram,
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const char* projectName,
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const char* projectDir,
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const char* targetName,
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const char* config,
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bool fast,
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std::vector<std::string> const& makeOptions)
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{
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// Select the caller- or user-preferred make program, else MSBuild.
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std::string makeProgramSelected =
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this->SelectMakeProgram(makeProgram, this->GetMSBuildCommand());
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// Check if the caller explicitly requested a devenv tool.
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std::string makeProgramLower = makeProgramSelected;
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cmSystemTools::LowerCase(makeProgramLower);
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bool useDevEnv =
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(makeProgramLower.find("devenv") != std::string::npos ||
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makeProgramLower.find("vcexpress") != std::string::npos);
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// MSBuild is preferred (and required for VS Express), but if the .sln has
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// an Intel Fortran .vfproj then we have to use devenv. Parse it to find out.
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cmSlnData slnData;
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{
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std::string slnFile;
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if(projectDir && *projectDir)
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{
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slnFile = projectDir;
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slnFile += "/";
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}
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slnFile += projectName;
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slnFile += ".sln";
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cmVisualStudioSlnParser parser;
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if(parser.ParseFile(slnFile, slnData,
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cmVisualStudioSlnParser::DataGroupProjects))
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{
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std::vector<cmSlnProjectEntry> slnProjects = slnData.GetProjects();
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for(std::vector<cmSlnProjectEntry>::iterator i = slnProjects.begin();
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!useDevEnv && i != slnProjects.end(); ++i)
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{
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std::string proj = i->GetRelativePath();
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if(proj.size() > 7 &&
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proj.substr(proj.size()-7) == ".vfproj")
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{
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useDevEnv = true;
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}
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}
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}
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}
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if(useDevEnv)
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{
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// Use devenv to build solutions containing Intel Fortran projects.
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cmGlobalVisualStudio7Generator::GenerateBuildCommand(
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makeCommand, makeProgram, projectName, projectDir,
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targetName, config, fast, makeOptions);
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return;
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}
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makeCommand.push_back(makeProgramSelected);
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// msbuild.exe CxxOnly.sln /t:Build /p:Configuration=Debug /target:ALL_BUILD
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if(!targetName || strlen(targetName) == 0)
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{
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targetName = "ALL_BUILD";
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}
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if ( targetName && strcmp(targetName, "clean") == 0 )
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{
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makeCommand.push_back(std::string(projectName)+".sln");
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makeCommand.push_back("/t:Clean");
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}
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else
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{
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std::string targetProject(targetName);
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targetProject += ".vcxproj";
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if (targetProject.find('/') == std::string::npos)
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{
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// it might be in a subdir
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if (cmSlnProjectEntry const* proj =
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slnData.GetProjectByName(targetName))
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{
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targetProject = proj->GetRelativePath();
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cmSystemTools::ConvertToUnixSlashes(targetProject);
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}
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}
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makeCommand.push_back(targetProject);
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}
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std::string configArg = "/p:Configuration=";
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if(config && strlen(config))
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{
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configArg += config;
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}
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else
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{
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configArg += "Debug";
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}
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makeCommand.push_back(configArg);
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makeCommand.push_back(std::string("/p:VisualStudioVersion=")+
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this->GetIDEVersion());
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makeCommand.insert(makeCommand.end(),
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makeOptions.begin(), makeOptions.end());
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio10Generator::Find64BitTools(cmMakefile* mf)
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{
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if(!this->PlatformToolset.empty())
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{
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return true;
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}
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// This edition does not come with 64-bit tools. Look for them.
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//
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// TODO: Detect available tools? x64\v100 exists but does not work?
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// KHLM\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\4.0;VCTargetsPath
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// c:/Program Files (x86)/MSBuild/Microsoft.Cpp/v4.0/Platforms/
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// {Itanium,Win32,x64}/PlatformToolsets/{v100,v90,Windows7.1SDK}
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std::string winSDK_7_1;
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if(cmSystemTools::ReadRegistryValue(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\"
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"Windows\\v7.1;InstallationFolder", winSDK_7_1))
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{
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cmOStringStream m;
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m << "Found Windows SDK v7.1: " << winSDK_7_1;
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mf->DisplayStatus(m.str().c_str(), -1);
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this->PlatformToolset = "Windows7.1SDK";
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return true;
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}
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else
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{
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cmOStringStream e;
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e << "Cannot enable 64-bit tools with Visual Studio 2010 Express.\n"
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<< "Install the Microsoft Windows SDK v7.1 to get 64-bit tools:\n"
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<< " http://msdn.microsoft.com/en-us/windows/bb980924.aspx";
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mf->IssueMessage(cmake::FATAL_ERROR, e.str().c_str());
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cmSystemTools::SetFatalErrorOccured();
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return false;
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}
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}
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//----------------------------------------------------------------------------
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std::string
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cmGlobalVisualStudio10Generator
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::GenerateRuleFile(std::string const& output) const
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{
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// The VS 10 generator needs to create the .rule files on disk.
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// Hide them away under the CMakeFiles directory.
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std::string ruleDir = this->GetCMakeInstance()->GetHomeOutputDirectory();
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ruleDir += cmake::GetCMakeFilesDirectory();
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ruleDir += "/";
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ruleDir += cmSystemTools::ComputeStringMD5(
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cmSystemTools::GetFilenamePath(output).c_str());
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std::string ruleFile = ruleDir + "/";
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ruleFile += cmSystemTools::GetFilenameName(output);
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ruleFile += ".rule";
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return ruleFile;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::PathTooLong(
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cmTarget* target, cmSourceFile* sf, std::string const& sfRel)
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{
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size_t len = (strlen(target->GetMakefile()->GetCurrentOutputDirectory()) +
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1 + sfRel.length());
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if(len > this->LongestSource.Length)
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{
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this->LongestSource.Length = len;
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this->LongestSource.Target = target;
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this->LongestSource.SourceFile = sf;
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this->LongestSource.SourceRel = sfRel;
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}
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio10Generator::UseFolderProperty()
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{
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return IsExpressEdition() ? false : cmGlobalGenerator::UseFolderProperty();
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}
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