Files
CMake/Source/cmGlobalWatcomWMakeGenerator.h
Jiri Malak 086c20e9a6 OpenWatcom: Enable 16-bit targets
Up to now CMake used OpenWatcom 32-bit target tools only.
This fix enable to use OpenWatcom 16-bit target tools too.

If CMAKE_SYSTEM_PROCESSOR(cross-compilation) is 'I86' then
OpenWatcom tools for 16-bit targets are used.
2020-05-01 12:01:14 +02:00

69 lines
2.2 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmGlobalWatcomWMakeGenerator_h
#define cmGlobalWatcomWMakeGenerator_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <iosfwd>
#include <memory>
#include <string>
#include <vector>
#include "cmGlobalGeneratorFactory.h"
#include "cmGlobalUnixMakefileGenerator3.h"
class cmMakefile;
class cmake;
struct cmDocumentationEntry;
/** \class cmGlobalWatcomWMakeGenerator
* \brief Write a NMake makefiles.
*
* cmGlobalWatcomWMakeGenerator manages nmake build process for a tree
*/
class cmGlobalWatcomWMakeGenerator : public cmGlobalUnixMakefileGenerator3
{
public:
cmGlobalWatcomWMakeGenerator(cmake* cm);
static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory()
{
return std::unique_ptr<cmGlobalGeneratorFactory>(
new cmGlobalGeneratorSimpleFactory<cmGlobalWatcomWMakeGenerator>());
}
//! Get the name for the generator.
std::string GetName() const override
{
return cmGlobalWatcomWMakeGenerator::GetActualName();
}
static std::string GetActualName() { return "Watcom WMake"; }
/** Get the documentation entry for this generator. */
static void GetDocumentation(cmDocumentationEntry& entry);
/** Tell the generator about the target system. */
bool SetSystemName(std::string const& s, cmMakefile* mf) override;
/**
* Try to determine system information such as shared library
* extension, pthreads, byte order etc.
*/
void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,
bool optional) override;
bool AllowNotParallel() const override { return false; }
bool AllowDeleteOnError() const override { return false; }
protected:
std::vector<GeneratedMakeCommand> GenerateBuildCommand(
const std::string& makeProgram, const std::string& projectName,
const std::string& projectDir, std::vector<std::string> const& targetNames,
const std::string& config, bool fast, int jobs, bool verbose,
std::vector<std::string> const& makeOptions =
std::vector<std::string>()) override;
void PrintBuildCommandAdvice(std::ostream& os, int jobs) const override;
};
#endif