Files
Checkmate/server/service/statusService.js
Alexander Holliday a85d2c8559 Merge pull request #2409 from bluewave-labs/Capture-version-on-details-page
Capture version on details page
2025-06-10 08:59:26 +08:00

291 lines
8.4 KiB
JavaScript
Executable File

import MonitorStats from "../db/models/MonitorStats.js";
import { safelyParseFloat } from "../utils/dataUtils.js";
const SERVICE_NAME = "StatusService";
class StatusService {
static SERVICE_NAME = SERVICE_NAME;
/**
* Creates an instance of StatusService.
*
* @param {Object} db - The database instance.
* @param {Object} logger - The logger instance.
*/
constructor({ db, logger, buffer }) {
this.db = db;
this.logger = logger;
this.buffer = buffer;
this.SERVICE_NAME = SERVICE_NAME;
}
async updateRunningStats({ monitor, networkResponse }) {
try {
const monitorId = monitor._id;
const { responseTime, status, upt_burnt } = networkResponse;
// Get stats
let stats = await MonitorStats.findOne({ monitorId });
if (!stats) {
stats = new MonitorStats({
monitorId,
avgResponseTime: 0,
totalChecks: 0,
totalUpChecks: 0,
totalDownChecks: 0,
uptimePercentage: 0,
lastCheck: null,
timeSInceLastCheck: 0,
uptBurnt: 0,
});
}
// Update stats
// Last response time
stats.lastResponseTime = responseTime;
// Avg response time:
let avgResponseTime = stats.avgResponseTime;
if (typeof responseTime !== "undefined" && responseTime !== null) {
if (avgResponseTime === 0) {
avgResponseTime = responseTime;
} else {
avgResponseTime =
(avgResponseTime * (stats.totalChecks - 1) + responseTime) /
stats.totalChecks;
}
}
stats.avgResponseTime = avgResponseTime;
// Total checks
stats.totalChecks++;
if (status === true) {
stats.totalUpChecks++;
// Update the timeSinceLastFailure if needed
if (stats.timeOfLastFailure === 0) {
stats.timeOfLastFailure = new Date().getTime();
}
} else {
stats.totalDownChecks++;
stats.timeOfLastFailure = 0;
}
// Calculate uptime percentage
let uptimePercentage;
if (stats.totalChecks > 0) {
uptimePercentage = stats.totalUpChecks / stats.totalChecks;
} else {
uptimePercentage = status === true ? 100 : 0;
}
stats.uptimePercentage = uptimePercentage;
// latest check
stats.lastCheckTimestamp = new Date().getTime();
// UPT burned
if (typeof upt_burnt !== "undefined" && upt_burnt !== null) {
const currentUptBurnt = safelyParseFloat(stats.uptBurnt);
const newUptBurnt = safelyParseFloat(upt_burnt);
stats.uptBurnt = currentUptBurnt + newUptBurnt;
}
await stats.save();
return true;
} catch (error) {
this.logger.error({
service: this.SERVICE_NAME,
message: error.message,
method: "updateRunningStats",
stack: error.stack,
});
return false;
}
}
getStatusString = (status) => {
if (status === true) return "up";
if (status === false) return "down";
return "unknown";
};
/**
* Updates the status of a monitor based on the network response.
*
* @param {Object} networkResponse - The network response containing monitorId and status.
* @param {string} networkResponse.monitorId - The ID of the monitor.
* @param {string} networkResponse.status - The new status of the monitor.
* @returns {Promise<Object>} - A promise that resolves to an object containinfg the monitor, statusChanged flag, and previous status if the status changed, or false if an error occurred.
* @returns {Promise<Object>} returnObject - The object returned by the function.
* @returns {Object} returnObject.monitor - The monitor object.
* @returns {boolean} returnObject.statusChanged - Flag indicating if the status has changed.
* @returns {boolean} returnObject.prevStatus - The previous status of the monitor
*/
updateStatus = async (networkResponse) => {
this.insertCheck(networkResponse);
try {
const { monitorId, status, code } = networkResponse;
const monitor = await this.db.getMonitorById(monitorId);
// Update running stats
this.updateRunningStats({ monitor, networkResponse });
// No change in monitor status, return early
if (monitor.status === status)
return {
monitor,
statusChanged: false,
prevStatus: monitor.status,
code,
timestamp: new Date().getTime(),
};
// Monitor status changed, save prev status and update monitor
this.logger.info({
service: this.SERVICE_NAME,
message: `${monitor.name} went from ${this.getStatusString(
monitor.status
)} to ${this.getStatusString(status)}`,
prevStatus: monitor.status,
newStatus: status,
});
const prevStatus = monitor.status;
monitor.status = status;
await monitor.save();
return {
monitor,
statusChanged: true,
prevStatus,
code,
timestamp: new Date().getTime(),
};
} catch (error) {
error.service = this.SERVICE_NAME;
error.method = "updateStatus";
throw error;
}
};
/**
* Builds a check object from the network response.
*
* @param {Object} networkResponse - The network response object.
* @param {string} networkResponse.monitorId - The monitor ID.
* @param {string} networkResponse.type - The type of the response.
* @param {string} networkResponse.status - The status of the response.
* @param {number} networkResponse.responseTime - The response time.
* @param {number} networkResponse.code - The status code.
* @param {string} networkResponse.message - The message.
* @param {Object} networkResponse.payload - The payload of the response.
* @returns {Object} The check object.
*/
buildCheck = (networkResponse) => {
const {
monitorId,
teamId,
type,
status,
responseTime,
code,
message,
payload,
first_byte_took,
body_read_took,
dns_took,
conn_took,
connect_took,
tls_took,
} = networkResponse;
const check = {
monitorId,
teamId,
status,
statusCode: code,
responseTime,
message,
first_byte_took,
body_read_took,
dns_took,
conn_took,
connect_took,
tls_took,
};
if (type === "pagespeed") {
if (typeof payload === "undefined") {
this.logger.warn({
message: "Failed to build check",
service: this.SERVICE_NAME,
method: "buildCheck",
details: "empty payload",
});
return undefined;
}
const categories = payload?.lighthouseResult?.categories ?? {};
const audits = payload?.lighthouseResult?.audits ?? {};
const {
"cumulative-layout-shift": cls = 0,
"speed-index": si = 0,
"first-contentful-paint": fcp = 0,
"largest-contentful-paint": lcp = 0,
"total-blocking-time": tbt = 0,
} = audits;
check.accessibility = (categories?.accessibility?.score || 0) * 100;
check.bestPractices = (categories?.["best-practices"]?.score || 0) * 100;
check.seo = (categories?.seo?.score || 0) * 100;
check.performance = (categories?.performance?.score || 0) * 100;
check.audits = { cls, si, fcp, lcp, tbt };
}
if (type === "hardware") {
const { cpu, memory, disk, host } = payload?.data ?? {};
const { errors } = payload?.errors ?? [];
check.cpu = cpu ?? {};
check.memory = memory ?? {};
check.disk = disk ?? {};
check.host = host ?? {};
check.errors = errors ?? [];
check.capture = payload?.capture ?? {};
}
return check;
};
/**
* Inserts a check into the database based on the network response.
*
* @param {Object} networkResponse - The network response object.
* @param {string} networkResponse.monitorId - The monitor ID.
* @param {string} networkResponse.type - The type of the response.
* @param {string} networkResponse.status - The status of the response.
* @param {number} networkResponse.responseTime - The response time.
* @param {number} networkResponse.code - The status code.
* @param {string} networkResponse.message - The message.
* @param {Object} networkResponse.payload - The payload of the response.
* @returns {Promise<void>} A promise that resolves when the check is inserted.
*/
insertCheck = async (networkResponse) => {
try {
const check = this.buildCheck(networkResponse);
if (typeof check === "undefined") {
this.logger.warn({
message: "Failed to build check",
service: this.SERVICE_NAME,
method: "insertCheck",
details: networkResponse,
});
return;
}
this.buffer.addToBuffer({ check, type: networkResponse.type });
} catch (error) {
this.logger.error({
message: error.message,
service: error.service || this.SERVICE_NAME,
method: error.method || "insertCheck",
details:
error.details ||
`Error inserting check for monitor: ${networkResponse?.monitorId}`,
stack: error.stack,
});
}
};
}
export default StatusService;