Files
Checkmate/Server/service/jobQueue.js
2025-01-02 11:39:53 -08:00

607 lines
18 KiB
JavaScript

const QUEUE_NAMES = ["uptime", "pagespeed", "hardware"];
const SERVICE_NAME = "JobQueue";
const JOBS_PER_WORKER = 5;
const QUEUE_LOOKUP = {
hardware: "hardware",
http: "uptime",
ping: "uptime",
docker: "uptime",
pagespeed: "pagespeed",
};
import { successMessages, errorMessages } from "../utils/messages.js";
class NewJobQueue {
static SERVICE_NAME = SERVICE_NAME;
constructor(
db,
statusService,
networkService,
notificationService,
settingsService,
logger,
Queue,
Worker
) {
const settings = settingsService.getSettings() || {};
const { redisHost = "127.0.0.1", redisPort = 6379 } = settings;
const connection = {
host: redisHost,
port: redisPort,
};
this.queues = {};
this.workers = {};
this.connection = connection;
this.db = db;
this.networkService = networkService;
this.statusService = statusService;
this.notificationService = notificationService;
this.settingsService = settingsService;
this.logger = logger;
this.Worker = Worker;
QUEUE_NAMES.forEach((name) => {
this.queues[name] = new Queue(name, { connection });
this.workers[name] = [];
});
}
/**
* Initializes job queues by adding jobs for all active monitors
* @async
* @function initJobQueue
* @description Retrieves all monitors from the database and adds jobs for active ones to their respective queues
* @throws {Error} If there's an error retrieving monitors or adding jobs
* @returns {Promise<void>}
*/
async initJobQueue() {
const monitors = await this.db.getAllMonitors();
await Promise.all(
monitors
.filter((monitor) => monitor.isActive)
.map(async (monitor) => {
try {
await this.addJob(monitor._id, monitor);
} catch (error) {
this.logger.error({
message: `Failed to add job for monitor ${monitor._id}:`,
service: SERVICE_NAME,
method: "initJobQueue",
stack: error.stack,
});
}
})
);
}
/**
* Checks if a monitor is currently in a maintenance window
* @async
* @param {string} monitorId - The ID of the monitor to check
* @returns {Promise<boolean>} Returns true if the monitor is in an active maintenance window, false otherwise
* @throws {Error} If there's an error retrieving maintenance windows from the database
* @description
* Retrieves all maintenance windows for a monitor and checks if any are currently active.
* A maintenance window is considered active if:
* 1. The window is marked as active AND
* 2. Either:
* - Current time falls between start and end times
* - For repeating windows: Current time falls between any repeated interval
*/
async isInMaintenanceWindow(monitorId) {
const maintenanceWindows = await this.db.getMaintenanceWindowsByMonitorId(monitorId);
// Check for active maintenance window:
const maintenanceWindowIsActive = maintenanceWindows.reduce((acc, window) => {
if (window.active) {
const start = new Date(window.start);
const end = new Date(window.end);
const now = new Date();
const repeatInterval = window.repeat || 0;
// If start is < now and end > now, we're in maintenance
if (start <= now && end >= now) return true;
// If maintenance window was set in the past with a repeat,
// we need to advance start and end to see if we are in range
while (start < now && repeatInterval !== 0) {
start.setTime(start.getTime() + repeatInterval);
end.setTime(end.getTime() + repeatInterval);
if (start <= now && end >= now) {
return true;
}
}
return false;
}
return acc;
}, false);
return maintenanceWindowIsActive;
}
/**
* Creates a job processing handler for monitor checks
* @function createJobHandler
* @returns {Function} An async function that processes monitor check jobs
* @description
* Creates and returns a job handler that:
* 1. Checks if monitor is in maintenance window
* 2. If not in maintenance, performs network status check
* 3. Updates monitor status in database
* 4. Triggers notifications if status changed
*
* @param {Object} job - The job to process
* @param {Object} job.data - The monitor data
* @param {string} job.data._id - Monitor ID
* @param {string} job.id - Job ID
*
* @throws {Error} Logs errors but doesn't throw them to prevent job failure
* @returns {Promise<void>} Resolves when job processing is complete
*/
createJobHandler() {
return async (job) => {
try {
// Get all maintenance windows for this monitor
await job.updateProgress(0);
const monitorId = job.data._id;
const maintenanceWindowActive = await this.isInMaintenanceWindow(monitorId);
// If a maintenance window is active, we're done
if (maintenanceWindowActive) {
await job.updateProgress(100);
this.logger.info({
message: `Monitor ${monitorId} is in maintenance window`,
service: SERVICE_NAME,
method: "createWorker",
});
return false;
}
// Get the current status
await job.updateProgress(30);
const networkResponse = await this.networkService.getStatus(job);
// Handle status change
await job.updateProgress(60);
const { monitor, statusChanged, prevStatus } =
await this.statusService.updateStatus(networkResponse);
// Handle notifications
await job.updateProgress(80);
this.notificationService
.handleNotifications({
...networkResponse,
monitor,
prevStatus,
statusChanged,
})
.catch((error) => {
this.logger.error({
message: error.message,
service: SERVICE_NAME,
method: "createJobHandler",
details: `Error sending notifications for job ${job.id}: ${error.message}`,
stack: error.stack,
});
});
await job.updateProgress(100);
return true;
} catch (error) {
this.logger.error({
message: error.message,
service: error.service ?? SERVICE_NAME,
method: error.method ?? "createJobHandler",
details: `Error processing job ${job.id}: ${error.message}`,
stack: error.stack,
});
throw error;
}
};
}
/**
* Creates a new worker for processing jobs in a queue
* @param {Queue} queue - The BullMQ queue to create a worker for
* @returns {Worker} A new BullMQ worker instance
* @description
* Creates and configures a new worker with:
* - Queue-specific job handler
* - Redis connection settings
* - Default worker options
* The worker processes jobs from the specified queue using the job handler
* created by createJobHandler()
*
* @throws {Error} If worker creation fails or connection is invalid
*/
createWorker(queue) {
const worker = new this.Worker(queue.name, this.createJobHandler(), {
connection: this.connection,
concurrency: 5,
});
worker.on("failed", (job, err) => {
this.logger.error({
message: `Worker failed job: ${job.id}`,
service: SERVICE_NAME,
method: "createWorker",
stack: err.stack,
});
});
return worker;
}
/**
* Gets stats related to the workers
* This is used for scaling workers right now
* In the future we will likely want to scale based on server performance metrics
* CPU Usage & memory usage, if too high, scale down workers.
* When to scale up? If jobs are taking too long to complete?
* @async
* @returns {Promise<WorkerStats>} - Returns the worker stats
*/
async getWorkerStats(queue) {
try {
const jobs = await queue.getRepeatableJobs();
const load = jobs.length / this.workers[queue.name].length;
return { jobs, load };
} catch (error) {
error.service === undefined ? (error.service = SERVICE_NAME) : null;
error.method === undefined ? (error.method = "getWorkerStats") : null;
throw error;
}
}
/**
* Scales workers up or down based on queue load
* @async
* @param {Object} workerStats - Statistics about current worker load
* @param {number} workerStats.load - Current load per worker
* @param {Array} workerStats.jobs - Array of current jobs
* @param {Queue} queue - The BullMQ queue to scale workers for
* @returns {Promise<boolean>} True if scaling occurred, false if no scaling was needed
* @throws {Error} If no workers array exists for the queue
* @description
* Scales workers based on these rules:
* - Maintains minimum of 5 workers
* - Adds workers if load exceeds JOBS_PER_WORKER
* - Removes workers if load is below JOBS_PER_WORKER
* - Creates initial workers if none exist
* Worker scaling is calculated based on excess jobs or excess capacity
*/
async scaleWorkers(workerStats, queue) {
const workers = this.workers[queue.name];
if (workers === undefined) {
throw new Error(`No workers found for ${queue.name}`);
}
if (workers.length === 0) {
// There are no workers, need to add one
for (let i = 0; i < 5; i++) {
const worker = this.createWorker(queue);
workers.push(worker);
}
return true;
}
if (workerStats.load > JOBS_PER_WORKER) {
// Find out how many more jobs we have than current workers can handle
const excessJobs = workerStats.jobs.length - workers.length * JOBS_PER_WORKER;
// Divide by jobs/worker to find out how many workers to add
const workersToAdd = Math.ceil(excessJobs / JOBS_PER_WORKER);
for (let i = 0; i < workersToAdd; i++) {
const worker = this.createWorker(queue);
workers.push(worker);
}
return true;
}
if (workerStats.load < JOBS_PER_WORKER) {
// Find out how much excess capacity we have
const workerCapacity = workers.length * JOBS_PER_WORKER;
const excessCapacity = workerCapacity - workerStats.jobs.length;
// Calculate how many workers to remove
let workersToRemove = Math.floor(excessCapacity / JOBS_PER_WORKER); // Make sure there are always at least 5
while (workersToRemove > 0 && workers.length > 5) {
const worker = workers.pop();
workersToRemove--;
await worker.close().catch((error) => {
// Catch the error instead of throwing it
this.logger.error({
message: error.message,
service: SERVICE_NAME,
method: "scaleWorkers",
stack: error.stack,
});
});
}
return true;
}
return false;
}
/**
* Gets all jobs in the queue.
*
* @async
* @returns {Promise<Array<Job>>}
* @throws {Error} - Throws error if getting jobs fails
*/
async getJobs(queue) {
try {
const jobs = await queue.getRepeatableJobs();
return jobs;
} catch (error) {
error.service === undefined ? (error.service = SERVICE_NAME) : null;
error.method === undefined ? (error.method = "getJobs") : null;
throw error;
}
}
/**
* Retrieves detailed statistics about jobs and workers for all queues
* @async
* @returns {Promise<Object>} Queue statistics object
* @throws {Error} If there's an error retrieving job information
* @description
* Returns an object with statistics for each queue including:
* - List of jobs with their URLs and current states
* - Number of workers assigned to the queue
*/
async getJobStats() {
try {
let stats = {};
await Promise.all(
QUEUE_NAMES.map(async (name) => {
const queue = this.queues[name];
const jobs = await queue.getJobs();
const ret = await Promise.all(
jobs.map(async (job) => {
const state = await job.getState();
return { url: job.data.url, state };
})
);
stats[name] = { jobs: ret, workers: this.workers[name].length };
})
);
return stats;
} catch (error) {
error.service === undefined ? (error.service = SERVICE_NAME) : null;
error.method === undefined ? (error.method = "getJobStats") : null;
throw error;
}
}
/**
* Adds both immediate and repeatable jobs to the appropriate queue
* @async
* @param {string} jobName - Name identifier for the job
* @param {Object} monitor - Job data and configuration
* @param {string} monitor.type - Type of monitor/queue ('uptime', 'pagespeed', 'hardware')
* @param {string} [monitor.url] - URL to monitor (optional)
* @param {number} [monitor.interval=60000] - Repeat interval in milliseconds
* @param {string} monitor._id - Monitor ID
* @throws {Error} If queue not found for payload type
* @throws {Error} If job addition fails
* @description
* 1. Identifies correct queue based on payload type
* 2. Adds immediate job execution
* 3. Adds repeatable job with specified interval
* 4. Scales workers based on updated queue load
* Jobs are configured with exponential backoff, single attempt,
* and automatic removal on completion
*/
async addJob(jobName, monitor) {
try {
this.logger.info({
message: `Adding job ${monitor?.url ?? "No URL"}`,
service: SERVICE_NAME,
method: "addJob",
});
// Find the correct queue
const queue = this.queues[QUEUE_LOOKUP[monitor.type]];
if (queue === undefined) {
throw new Error(`Queue for ${monitor.type} not found`);
}
// build job options
const jobOptions = {
attempts: 1,
backoff: {
type: "exponential",
delay: 1000,
},
removeOnComplete: true,
removeOnFail: false,
timeout: 1 * 60 * 1000,
};
// Execute job immediately
await queue.add(jobName, monitor, jobOptions);
await queue.add(jobName, monitor, {
...jobOptions,
repeat: {
every: monitor?.interval ?? 60000,
immediately: false,
},
});
const workerStats = await this.getWorkerStats(queue);
await this.scaleWorkers(workerStats, queue);
} catch (error) {
error.service === undefined ? (error.service = SERVICE_NAME) : null;
error.method === undefined ? (error.method = "addJob") : null;
throw error;
}
}
/**
* Deletes a repeatable job from its queue and adjusts worker scaling
* @async
* @param {Object} monitor - Monitor object containing job details
* @param {string} monitor._id - ID of the monitor/job to delete
* @param {string} monitor.type - Type of monitor determining queue selection
* @param {number} monitor.interval - Job repeat interval in milliseconds
* @throws {Error} If queue not found for monitor type
* @throws {Error} If job deletion fails
* @description
* 1. Identifies correct queue based on monitor type
* 2. Removes repeatable job using monitor ID and interval
* 3. Logs success or failure of deletion
* 4. Updates worker scaling based on new queue load
* Returns void but logs operation result
*/
async deleteJob(monitor) {
try {
const queue = this.queues[QUEUE_LOOKUP[monitor.type]];
const wasDeleted = await queue.removeRepeatable(monitor._id, {
every: monitor.interval,
});
if (wasDeleted === true) {
this.logger.info({
message: successMessages.JOB_QUEUE_DELETE_JOB,
service: SERVICE_NAME,
method: "deleteJob",
details: `Deleted job ${monitor._id}`,
});
const workerStats = await this.getWorkerStats(queue);
await this.scaleWorkers(workerStats, queue);
} else {
this.logger.error({
message: errorMessages.JOB_QUEUE_DELETE_JOB,
service: SERVICE_NAME,
method: "deleteJob",
details: `Failed to delete job ${monitor._id}`,
});
}
} catch (error) {
error.service === undefined ? (error.service = SERVICE_NAME) : null;
error.method === undefined ? (error.method = "deleteJob") : null;
throw error;
}
}
/**
* Retrieves comprehensive metrics for all queues
* @async
* @returns {Promise<Object.<string, QueueMetrics>>} Object with metrics for each queue
* @throws {Error} If metrics retrieval fails
* @description
* Collects the following metrics for each queue:
* - Number of waiting jobs
* - Number of active jobs
* - Number of completed jobs
* - Number of failed jobs
* - Number of delayed jobs
* - Number of repeatable jobs
* - Number of active workers
*
* @typedef {Object} QueueMetrics
* @property {number} waiting - Count of jobs waiting to be processed
* @property {number} active - Count of jobs currently being processed
* @property {number} completed - Count of successfully completed jobs
* @property {number} failed - Count of failed jobs
* @property {number} delayed - Count of delayed jobs
* @property {number} repeatableJobs - Count of repeatable job patterns
* @property {number} workers - Count of active workers for this queue
*/
async getMetrics() {
try {
let metrics = {};
await Promise.all(
QUEUE_NAMES.map(async (name) => {
const queue = this.queues[name];
const workers = this.workers[name];
const [waiting, active, completed, failed, delayed, repeatableJobs] =
await Promise.all([
queue.getWaitingCount(),
queue.getActiveCount(),
queue.getCompletedCount(),
queue.getFailedCount(),
queue.getDelayedCount(),
queue.getRepeatableJobs(),
]);
metrics[name] = {
waiting,
active,
completed,
failed,
delayed,
repeatableJobs: repeatableJobs.length,
workers: workers.length,
};
})
);
return metrics;
} catch (error) {
this.logger.error({
message: error.message,
service: SERVICE_NAME,
method: "getMetrics",
stack: error.stack,
});
}
}
/**
* @async
* @returns {Promise<boolean>} - Returns true if obliteration is successful
*/
async obliterate() {
try {
this.logger.info({
message: "Attempting to obliterate job queue...",
service: SERVICE_NAME,
method: "obliterate",
});
await Promise.all(
QUEUE_NAMES.map(async (name) => {
const queue = this.queues[name];
await queue.pause();
const jobs = await this.getJobs(queue);
// Remove all repeatable jobs
for (const job of jobs) {
await queue.removeRepeatableByKey(job.key);
await queue.remove(job.id);
}
})
);
// Close workers
await Promise.all(
QUEUE_NAMES.map(async (name) => {
const workers = this.workers[name];
await Promise.all(
workers.map(async (worker) => {
await worker.close();
})
);
})
);
QUEUE_NAMES.forEach(async (name) => {
const queue = this.queues[name];
await queue.obliterate();
});
const metrics = await this.getMetrics();
this.logger.info({
message: successMessages.JOB_QUEUE_OBLITERATE,
service: SERVICE_NAME,
method: "obliterate",
details: metrics,
});
return true;
} catch (error) {
error.service === undefined ? (error.service = SERVICE_NAME) : null;
error.method === undefined ? (error.method = "obliterate") : null;
throw error;
}
}
}
export default NewJobQueue;