#pragma once
#include "CppScripts.h"

class NtVandaServer : public CppScripts::Script {
    void OnMissionDialogueOK(Entity *self, Entity *target, int missionID, MissionState missionState) override;
    const uint32_t m_AlienPartMissionID = 1183;
    const std::vector<LOT> m_AlienPartLots = { 12479, 12480, 12481 };
};
