#pragma once
#include "CppScripts.h"

class MonCoreNookDoors : public CppScripts::Script {
public:
    void OnStartup(Entity* self) override;

    void SpawnDoor(Entity* self);

    void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override;

    void OnTimerDone(Entity* self, std::string timerName) override;
};

