Files
DarkflameServer/dScripts/02_server/Map/AG/NpcEpsilonServer.h
T

8 lines
195 B
C++

#pragma once
#include "CppScripts.h"
class NpcEpsilonServer : public CppScripts::Script {
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState);
};