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clearing ffmpeg builder model
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@@ -395,7 +395,7 @@ public class FfmpegBuilderExecutor: FfmpegBuilderNode
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{
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if (KeepModel)
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return;
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Args.Logger?.ILog("Clearing FFMPEG Builder Model");
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Args.Logger?.ILog("Clearing FFmpeg Builder Model");
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if(Variables.ContainsKey(MODEL_KEY))
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Variables.Remove(MODEL_KEY);
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