setting language on underlying track in set language

This commit is contained in:
John Andrews
2025-01-26 16:34:09 +13:00
parent 7710df70e1
commit 53e5e89544
@@ -81,6 +81,7 @@ public class FfmpegBuilderAudioSetLanguage : FfmpegBuilderNode
if (string.IsNullOrEmpty(at.Language))
{
at.Language = language;
at.Stream.Language = language;
at.ForcedChange = true; // this will ensure the language is set even if there are no changes anywhere else
changes = true;
}
@@ -94,6 +95,7 @@ public class FfmpegBuilderAudioSetLanguage : FfmpegBuilderNode
if (string.IsNullOrEmpty(at.Language))
{
at.Language = language;
at.Stream.Language = language;
at.ForcedChange = true; // this will ensure the language is set even if there are no changes anywhere else
changes = true;
}