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41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
using FileFlows.VideoNodes.FfmpegBuilderNodes.Models;
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namespace FileFlows.VideoNodes.FfmpegBuilderNodes;
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/// <summary>
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/// Flow element that can alter the command line arguments that the FFmpeg Builder will run
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/// </summary>
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public class FfmpegBuilderPreExecute : FfmpegBuilderNode
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{
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/// <summary>
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/// Gets the Help URL for this node
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/// </summary>
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public override string HelpUrl => "https://fileflows.com/docs/plugins/video-nodes/ffmpeg-builder/pre-execute";
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/// <summary>
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/// Gets the icon for this node
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/// </summary>
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public override string Icon => "fas fa-mortar-pestle";
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/// <summary>
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/// Gets the number of outputs for this element
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/// </summary>
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public override int Outputs => 1;
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[Required]
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[DefaultValue("// Custom javascript code that runs just before the FFmpeg Builder: Executor executes the FFmpeg process.\n// Here you can alter FFmpeg parameters etc. See Help for more information.")]
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[Code(1)]
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public string Code { get; set; }
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/// <summary>
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/// Executes the node
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/// </summary>
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/// <param name="args">the node parameters</param>
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/// <returns>the output number to execute next</returns>
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public override int Execute(NodeParameters args)
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{
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this.Model.PreExecuteCode = this.Code;
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return 1;
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}
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}
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