Files
FileFlowsPlugins/BasicNodes/Scripting/ShellScript.cs
2024-08-03 10:46:07 +12:00

52 lines
1.6 KiB
C#

using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using BasicNodes.Scripting;
using FileFlows.Plugin;
using FileFlows.Plugin.Attributes;
namespace FileFlows.BasicNodes.Scripting;
/// <summary>
/// Flow element that executes a Shell script
/// </summary>
public class ShellScript : ScriptBase
{
/// <inheritdoc />
public override string Icon => "svg:bash";
/// <inheritdoc />
public override string HelpUrl => "https://fileflows.com/docs/plugins/basic-nodes/shell-script";
/// <inheritdoc />
protected override ScriptLanguage Language => ScriptLanguage.Shell;
/// <summary>
/// Gets or sets the code to execute
/// </summary>
[Required]
[DefaultValue(@"
# A Shell script can communicate with FileFlows to determine which output to call next by using exit codes.
# Exit codes are zero-based, so:
# Exit Code 0 corresponds to Output 1
# Exit Code 1 corresponds to Output 2
# Exit Code 2 corresponds to Output 3
# and so on. Exit codes outside the defined range will be treated as a failure output.
# Replace {file.FullName} and {file.Orig.FullName} with actual values
WorkingFile=""{file.FullName}""
OriginalFile=""{file.Orig.FullName}""
# Example commands using the variables
echo ""Working on file: $WorkingFile""
echo ""Original file location: $OriginalFile""
# Add your actual shell commands below
# Example: Copy the working file to a backup location
# cp ""$WorkingFile"" ""/path/to/backup/$(basename \""$WorkingFile\"")""
# Set the exit code to 0
exit 0
")]
[Code(2, "sh")]
public override string Code { get; set; }
}