impr: Replace achievement icons with font icons

This commit is contained in:
WerWolv
2025-12-27 12:00:58 +01:00
parent 6165f891ca
commit b23ce7ba18
32 changed files with 55 additions and 116 deletions

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@@ -145,62 +145,17 @@ EXPORT_MODULE namespace hex {
* @brief Returns the icon of the achievement
* @return Icon of the achievement
*/
[[nodiscard]] const ImGuiExt::Texture &getIcon() const {
if (m_iconData.empty())
return m_icon;
if (m_icon.isValid())
return m_icon;
m_icon = ImGuiExt::Texture::fromImage(m_iconData.data(), m_iconData.size(), ImGuiExt::Texture::Filter::Linear);
return m_icon;
[[nodiscard]] const char* getIcon() const {
return m_icon.c_str();
}
/**
* @brief Sets the icon of the achievement
* @param data Icon data
* @param icon Icon glyph
* @return Reference to the achievement
*/
Achievement& setIcon(std::span<const std::byte> data) {
m_iconData.reserve(data.size());
for (auto &byte : data)
m_iconData.emplace_back(static_cast<u8>(byte));
return *this;
}
/**
* @brief Sets the icon of the achievement
* @param data Icon data
* @return Reference to the achievement
*/
Achievement& setIcon(std::span<const u8> data) {
m_iconData.assign(data.begin(), data.end());
return *this;
}
/**
* @brief Sets the icon of the achievement
* @param data Icon data
* @return Reference to the achievement
*/
Achievement& setIcon(std::vector<u8> data) {
m_iconData = std::move(data);
return *this;
}
/**
* @brief Sets the icon of the achievement
* @param data Icon data
* @return Reference to the achievement
*/
Achievement& setIcon(const std::vector<std::byte> &data) {
m_iconData.reserve(data.size());
for (auto &byte : data)
m_iconData.emplace_back(static_cast<u8>(byte));
Achievement& setIcon(std::string icon) {
m_icon = std::move(icon);
return *this;
}
@@ -284,8 +239,7 @@ EXPORT_MODULE namespace hex {
std::function<void(Achievement &)> m_clickCallback;
std::vector<u8> m_iconData;
mutable ImGuiExt::Texture m_icon;
std::string m_icon;
u32 m_progress = 0;
u32 m_maxProgress = 1;

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@@ -1,4 +1,5 @@
#include <iostream>
#include <fonts/tabler_icons.hpp>
#include <hex/api/achievement_manager.hpp>
#include <hex/api/project_file_manager.hpp>
@@ -53,60 +54,60 @@ namespace hex::plugin::builtin {
void registerGettingStartedAchievements() {
AchievementManager::addAchievement<AchievementStartingOut>("hex.builtin.achievement.starting_out.docs.name")
.setDescription("hex.builtin.achievement.starting_out.docs.desc")
.setIcon(romfs::get("assets/achievements/open-book.png").span());
.setIcon(ICON_TA_BOOK);
AchievementManager::addAchievement<AchievementStartingOut>("hex.builtin.achievement.starting_out.open_file.name")
.setDescription("hex.builtin.achievement.starting_out.open_file.desc")
.setIcon(romfs::get("assets/achievements/page-facing-up.png").span());
.setIcon(ICON_VS_NEW_FILE);
AchievementManager::addAchievement<AchievementStartingOut>("hex.builtin.achievement.starting_out.save_project.name")
.setDescription("hex.builtin.achievement.starting_out.save_project.desc")
.setIcon(romfs::get("assets/achievements/card-index-dividers.png").span())
.setIcon(ICON_VS_NOTEBOOK)
.addRequirement("hex.builtin.achievement.starting_out.open_file.name");
AchievementManager::addAchievement<AchievementStartingOut>("hex.builtin.achievement.starting_out.crash.name")
.setDescription("hex.builtin.achievement.starting_out.crash.desc")
.setIcon(romfs::get("assets/achievements/collision-symbol.png").span())
.setIcon(ICON_TA_BOOM)
.setInvisible();
}
void registerHexEditorAchievements() {
AchievementManager::addAchievement<AchievementHexEditor>("hex.builtin.achievement.hex_editor.select_byte.name")
.setDescription("hex.builtin.achievement.hex_editor.select_byte.desc")
.setIcon(romfs::get("assets/achievements/bookmark-tabs.png").span())
.setIcon(ICON_VS_LIST_SELECTION)
.addRequirement("hex.builtin.achievement.starting_out.open_file.name");
AchievementManager::addAchievement<AchievementHexEditor>("hex.builtin.achievement.hex_editor.open_new_view.name")
.setDescription("hex.builtin.achievement.hex_editor.open_new_view.desc")
.setIcon(romfs::get("assets/achievements/frame-with-picture.png").span())
.setIcon(ICON_VS_GO_TO_FILE)
.addRequirement("hex.builtin.achievement.hex_editor.create_bookmark.name");
AchievementManager::addAchievement<AchievementHexEditor>("hex.builtin.achievement.hex_editor.modify_byte.name")
.setDescription("hex.builtin.achievement.hex_editor.modify_byte.desc")
.setIcon(romfs::get("assets/achievements/pencil.png").span())
.setIcon(ICON_VS_EDIT)
.addRequirement("hex.builtin.achievement.hex_editor.select_byte.name")
.addVisibilityRequirement("hex.builtin.achievement.hex_editor.select_byte.name");
AchievementManager::addAchievement<AchievementHexEditor>("hex.builtin.achievement.hex_editor.copy_as.name")
.setDescription("hex.builtin.achievement.hex_editor.copy_as.desc")
.setIcon(romfs::get("assets/achievements/copy.png").span())
.setIcon(ICON_VS_PREVIEW)
.addRequirement("hex.builtin.achievement.hex_editor.modify_byte.name");
AchievementManager::addAchievement<AchievementHexEditor>("hex.builtin.achievement.hex_editor.create_patch.name")
.setDescription("hex.builtin.achievement.hex_editor.create_patch.desc")
.setIcon(romfs::get("assets/achievements/adhesive-bandage.png").span())
.setIcon(ICON_TA_BANDAGE)
.addRequirement("hex.builtin.achievement.hex_editor.modify_byte.name");
AchievementManager::addAchievement<AchievementHexEditor>("hex.builtin.achievement.hex_editor.fill.name")
.setDescription("hex.builtin.achievement.hex_editor.fill.desc")
.setIcon(romfs::get("assets/achievements/water-wave.png").span())
.setIcon(ICON_VS_PAINTCAN)
.addRequirement("hex.builtin.achievement.hex_editor.select_byte.name")
.addVisibilityRequirement("hex.builtin.achievement.hex_editor.select_byte.name");
AchievementManager::addAchievement<AchievementHexEditor>("hex.builtin.achievement.hex_editor.create_bookmark.name")
.setDescription("hex.builtin.achievement.hex_editor.create_bookmark.desc")
.setIcon(romfs::get("assets/achievements/bookmark.png").span())
.setIcon(ICON_VS_BOOKMARK)
.addRequirement("hex.builtin.achievement.hex_editor.select_byte.name")
.addVisibilityRequirement("hex.builtin.achievement.hex_editor.select_byte.name");
}
@@ -114,23 +115,23 @@ namespace hex::plugin::builtin {
void registerPatternsAchievements() {
AchievementManager::addAchievement<AchievementPatterns>("hex.builtin.achievement.patterns.place_menu.name")
.setDescription("hex.builtin.achievement.patterns.place_menu.desc")
.setIcon(romfs::get("assets/achievements/clipboard.png").span())
.setIcon(ICON_TA_CATEGORY_2)
.addRequirement("hex.builtin.achievement.hex_editor.select_byte.name");
AchievementManager::addAchievement<AchievementPatterns>("hex.builtin.achievement.patterns.load_existing.name")
.setDescription("hex.builtin.achievement.patterns.load_existing.desc")
.setIcon(romfs::get("assets/achievements/hourglass.png").span())
.setIcon(ICON_TA_HOURGLASS)
.addRequirement("hex.builtin.achievement.patterns.place_menu.name");
AchievementManager::addAchievement<AchievementPatterns>("hex.builtin.achievement.patterns.modify_data.name")
.setDescription("hex.builtin.achievement.patterns.modify_data.desc")
.setIcon(romfs::get("assets/achievements/hammer.png").span())
.setIcon(ICON_TA_HAMMER)
.addRequirement("hex.builtin.achievement.patterns.place_menu.name");
AchievementManager::addAchievement<AchievementPatterns>("hex.builtin.achievement.patterns.data_inspector.name")
.setDescription("hex.builtin.achievement.patterns.data_inspector.desc")
.setIcon(romfs::get("assets/achievements/eye-in-speech-bubble.png").span())
.setIcon(ICON_TA_BUBBLE_TEXT)
.addRequirement("hex.builtin.achievement.hex_editor.select_byte.name");
}
@@ -138,51 +139,51 @@ namespace hex::plugin::builtin {
void registerFindAchievements() {
AchievementManager::addAchievement<AchievementFind>("hex.builtin.achievement.find.find_strings.name")
.setDescription("hex.builtin.achievement.find.find_strings.desc")
.setIcon(romfs::get("assets/achievements/ring.png").span())
.setIcon(ICON_TA_HAND_RING_FINGER)
.addRequirement("hex.builtin.achievement.starting_out.open_file.name");
AchievementManager::addAchievement<AchievementFind>("hex.builtin.achievement.find.find_specific_string.name")
.setDescription("hex.builtin.achievement.find.find_specific_string.desc")
.setIcon(romfs::get("assets/achievements/right-pointing-magnifying-glass.png").span())
.setIcon(ICON_TA_DIAMOND)
.addRequirement("hex.builtin.achievement.find.find_strings.name");
AchievementManager::addAchievement<AchievementFind>("hex.builtin.achievement.find.find_numeric.name")
.setDescription("hex.builtin.achievement.find.find_numeric.desc")
.setIcon(romfs::get("assets/achievements/abacus.png").span())
.setIcon(ICON_TA_ABACUS)
.addRequirement("hex.builtin.achievement.find.find_strings.name");
}
void registerDataProcessorAchievements() {
AchievementManager::addAchievement<AchievementDataProcessor>("hex.builtin.achievement.data_processor.place_node.name")
.setDescription("hex.builtin.achievement.data_processor.place_node.desc")
.setIcon(romfs::get("assets/achievements/cloud.png").span())
.setIcon(ICON_TA_CLOUD)
.addRequirement("hex.builtin.achievement.starting_out.open_file.name");
AchievementManager::addAchievement<AchievementDataProcessor>("hex.builtin.achievement.data_processor.create_connection.name")
.setDescription("hex.builtin.achievement.data_processor.create_connection.desc")
.setIcon(romfs::get("assets/achievements/linked-paperclips.png").span())
.setIcon(ICON_TA_SHARE)
.addRequirement("hex.builtin.achievement.data_processor.place_node.name");
AchievementManager::addAchievement<AchievementDataProcessor>("hex.builtin.achievement.data_processor.modify_data.name")
.setDescription("hex.builtin.achievement.data_processor.modify_data.desc")
.setIcon(romfs::get("assets/achievements/hammer-and-pick.png").span())
.setIcon(ICON_TA_LAYERS_SUBTRACT)
.addRequirement("hex.builtin.achievement.data_processor.create_connection.name");
AchievementManager::addAchievement<AchievementDataProcessor>("hex.builtin.achievement.data_processor.custom_node.name")
.setDescription("hex.builtin.achievement.data_processor.custom_node.desc")
.setIcon(romfs::get("assets/achievements/wrench.png").span())
.setIcon(ICON_TA_MANUAL_GEARBOX)
.addRequirement("hex.builtin.achievement.data_processor.create_connection.name");
}
void registerMiscAchievements() {
AchievementManager::addAchievement<AchievementMisc>("hex.builtin.achievement.misc.analyze_file.name")
.setDescription("hex.builtin.achievement.misc.analyze_file.desc")
.setIcon(romfs::get("assets/achievements/brain.png").span())
.setIcon(ICON_TA_BRAIN)
.addRequirement("hex.builtin.achievement.starting_out.open_file.name");
AchievementManager::addAchievement<AchievementMisc>("hex.builtin.achievement.misc.download_from_store.name")
.setDescription("hex.builtin.achievement.misc.download_from_store.desc")
.setIcon(romfs::get("assets/achievements/package.png").span())
.setIcon(ICON_TA_PACKAGE)
.addRequirement("hex.builtin.achievement.starting_out.open_file.name");
}
@@ -199,7 +200,7 @@ namespace hex::plugin::builtin {
EventProviderDataModified::subscribe([](const prv::Provider *, u64, const u64, const u8*) {
// Warning: overlaps with the "Flood fill" achievement, since "Fill" works by writing to bytes one-by-one.
// Thus, we do not check for size, that will always be equal to 1 even during a fill operation.
// Thus, we do not check for size, that will always be equal to 1 even during a fill operation.
AchievementManager::unlockAchievement("hex.builtin.achievement.hex_editor", "hex.builtin.achievement.hex_editor.modify_byte.name");
});
@@ -226,8 +227,6 @@ namespace hex::plugin::builtin {
static std::string challengeAchievement;
static std::string challengeDescription;
static std::map<std::string, std::vector<u8>> icons;
ProjectFile::registerHandler({
.basePath = "challenge",
.required = false,
@@ -253,11 +252,9 @@ namespace hex::plugin::builtin {
if (achievement.contains("icon")) {
if (const auto &icon = achievement["icon"]; icon.is_string() && !icon.is_null()) {
auto iconPath = icon.get<std::string>();
auto glyph = icon.get<std::string>();
auto data = tar.readVector(basePath / iconPath);
newAchievement.setIcon(data);
icons[iconPath] = std::move(data);
newAchievement.setIcon(glyph);
}
}
@@ -319,10 +316,6 @@ namespace hex::plugin::builtin {
if (!challengeDescription.empty())
tar.writeString(basePath / "description.txt", challengeDescription);
for (const auto &[iconPath, data] : icons) {
tar.writeVector(basePath / iconPath, data);
}
nlohmann::json unlockedJson;
unlockedJson["achievements"] = nlohmann::json::array();

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@@ -3,6 +3,7 @@
#include <algorithm>
#include <hex/api/content_registry/user_interface.hpp>
#include <hex/api/content_registry/settings.hpp>
#include <hex/api/imhex_api/fonts.hpp>
#include <hex/api/task_manager.hpp>
#include <hex/api/events/requests_gui.hpp>
#include <hex/api/events/events_interaction.hpp>
@@ -78,28 +79,21 @@ namespace hex::plugin::builtin {
// Draw achievement background
if (achievement.isUnlocked()) {
drawList->AddRectFilled(position, position + achievementSize, fillColor, 5_scaled, 0);
drawList->AddRect(position, position + achievementSize, borderColor, 5_scaled, 0, 2_scaled);
drawList->AddRectFilled(position, position + achievementSize, fillColor, 2_scaled, 0);
drawList->AddRect(position, position + achievementSize, borderColor, 2_scaled, 0, 1_scaled);
} else {
drawList->AddRectFilled(position, position + achievementSize, ImGui::GetColorU32(ImGuiCol_WindowBg) | 0xFF000000, 5_scaled, 0);
drawList->AddRectFilled(position, position + achievementSize, ImGui::GetColorU32(ImGuiCol_WindowBg) | 0xFF000000, 2_scaled, 0);
}
// Draw achievement icon if available
if (const auto &icon = achievement.getIcon(); icon.isValid()) {
ImVec2 iconSize;
if (icon.getSize().x > icon.getSize().y) {
iconSize.x = achievementSize.x;
iconSize.y = iconSize.x / icon.getSize().x * icon.getSize().y;
} else {
iconSize.y = achievementSize.y;
iconSize.x = iconSize.y / icon.getSize().y * icon.getSize().x;
}
ImHexApi::Fonts::getDefaultFont().push(2);
if (const auto &icon = achievement.getIcon(); icon != nullptr) {
const auto textSize = ImGui::CalcTextSize(icon);
iconSize *= 0.7F;
ImVec2 margin = (achievementSize - iconSize) / 2.0F;
drawList->AddImage(icon, position + margin, position + margin + iconSize);
const auto centeredPosition = position + (achievementSize - textSize) / 2.0F;
drawList->AddText(centeredPosition, ImGui::GetColorU32(ImGuiCol_Text), icon);
}
ImHexApi::Fonts::getDefaultFont().pop();
// Dim achievement if it is not unlocked
if (!achievement.isUnlocked()) {
@@ -214,25 +208,18 @@ namespace hex::plugin::builtin {
}
void drawBackground(ImDrawList *drawList, ImVec2 min, ImVec2 max, ImVec2 offset) {
const auto patternSize = scaled({ 10, 10 });
const auto patternSize = scaled({ 20, 20 });
const auto darkColor = ImGui::GetColorU32(ImGuiCol_TableRowBg);
const auto lightColor = ImGui::GetColorU32(ImGuiCol_TableRowBgAlt);
const auto lineColor = ImGui::GetColorU32(ImGuiCol_Text, 0.03F);
// Draw a border around the entire background
drawList->AddRectFilled(min, max, ImGui::GetColorU32(ImGuiCol_WindowBg));
drawList->AddRect(min, max, ImGui::GetColorU32(ImGuiCol_Border), 0.0F, 0, 1.0_scaled);
// Draw a checkerboard pattern
bool light = false;
bool prevStart = false;
for (float x = min.x + offset.x; x < max.x; x += i32(patternSize.x)) {
if (prevStart == light)
light = !light;
prevStart = light;
for (float y = min.y + offset.y; y < max.y; y += i32(patternSize.y)) {
drawList->AddRectFilled({ x, y }, { x + patternSize.x, y + patternSize.y }, light ? lightColor : darkColor);
light = !light;
drawList->AddRect({ x, y }, { x + patternSize.x, y + patternSize.y }, lineColor);
}
}
}
@@ -240,6 +227,8 @@ namespace hex::plugin::builtin {
ImVec2 ViewAchievements::drawAchievementTree(ImDrawList *drawList, const AchievementManager::AchievementNode * prevNode, const std::vector<AchievementManager::AchievementNode*> &nodes, ImVec2 position) {
ImVec2 maxPos = position;
ImHexApi::System::unlockFrameRate();
// Loop over all available achievement nodes
for (auto &node : nodes) {
// If the achievement is invisible and not unlocked yet, don't draw anything
@@ -436,7 +425,9 @@ for (const auto &[categoryName, achievements] : startNodes) {
ImGuiExt::TextFormattedColored(ImGuiExt::GetCustomColorVec4(ImGuiCustomCol_AchievementUnlocked), "{}", "hex.builtin.view.achievements.unlocked"_lang);
// Draw achievement icon
ImGui::Image(m_currAchievement->getIcon(), scaled({ 20, 20 }));
ImHexApi::Fonts::getDefaultFont().push(1.25F);
ImGui::TextUnformatted(m_currAchievement->getIcon());
ImHexApi::Fonts::getDefaultFont().pop();
ImGui::SameLine();
ImGui::SeparatorEx(ImGuiSeparatorFlags_Vertical);

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@@ -8,6 +8,7 @@
#include <romfs/romfs.hpp>
#include <content/views/view_hashes.hpp>
#include <fonts/tabler_icons.hpp>
namespace hex::plugin::hashes {
@@ -29,6 +30,6 @@ IMHEX_PLUGIN_SETUP("Hashes", "WerWolv", "Hashing algorithms") {
AchievementManager::addAchievement<Achievement>("hex.builtin.achievement.misc", "hex.hashes.achievement.misc.create_hash.name")
.setDescription("hex.hashes.achievement.misc.create_hash.desc")
.setIcon(romfs::get("assets/achievements/fortune-cookie.png").span())
.setIcon(ICON_TA_CRYSTAL_BALL)
.addRequirement("hex.builtin.achievement.starting_out.open_file.name");
}