Files
LocalAI/cmd/launcher/main.go
Ettore Di Giacinto 27c4161401 chore: update cogito and simplify MCP logics (#6413)
* chore: update cogito and simplify MCP logics

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Refine signal handling

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2025-10-09 12:36:45 +02:00

73 lines
1.9 KiB
Go

package main
import (
"log"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/app"
"fyne.io/fyne/v2/driver/desktop"
coreLauncher "github.com/mudler/LocalAI/cmd/launcher/internal"
"github.com/mudler/LocalAI/pkg/signals"
)
func main() {
// Create the application with unique ID
myApp := app.NewWithID("com.localai.launcher")
myApp.SetIcon(resourceIconPng)
myWindow := myApp.NewWindow("LocalAI Launcher")
myWindow.Resize(fyne.NewSize(800, 600))
// Create the launcher UI
ui := coreLauncher.NewLauncherUI()
// Initialize the launcher with UI context
launcher := coreLauncher.NewLauncher(ui, myWindow, myApp)
// Setup the UI
content := ui.CreateMainUI(launcher)
myWindow.SetContent(content)
// Setup window close behavior - minimize to tray instead of closing
myWindow.SetCloseIntercept(func() {
myWindow.Hide()
})
// Setup system tray using Fyne's built-in approach``
if desk, ok := myApp.(desktop.App); ok {
// Create a dynamic systray manager
systray := coreLauncher.NewSystrayManager(launcher, myWindow, desk, myApp, resourceIconPng)
launcher.SetSystray(systray)
}
// Setup signal handling for graceful shutdown
signals.RegisterGracefulTerminationHandler(func() {
// Perform cleanup
if err := launcher.Shutdown(); err != nil {
log.Printf("Error during shutdown: %v", err)
}
})
// Initialize the launcher state
go func() {
if err := launcher.Initialize(); err != nil {
log.Printf("Failed to initialize launcher: %v", err)
if launcher.GetUI() != nil {
launcher.GetUI().UpdateStatus("Failed to initialize: " + err.Error())
}
} else {
// Load configuration into UI
launcher.GetUI().LoadConfiguration()
launcher.GetUI().UpdateStatus("Ready")
// Show welcome window if configured to do so
config := launcher.GetConfig()
if *config.ShowWelcome {
launcher.GetUI().ShowWelcomeWindow()
}
}
}()
// Run the application in background (window only shown when "Settings" is clicked)
myApp.Run()
}