Files
LocalAI/cli/launcher/internal/launcher.go
Ettore Di Giacinto f8a8cf3e95 feat(launcher): add LocalAI launcher app (#6127)
* Add launcher (WIP)

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Update gomod

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Cleanup, focus on systray

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Separate launcher from main

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Add a way to identify the binary version

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Implement save config, and start on boot

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Small fixups

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Save installed version as metadata

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Stop LocalAI on quit

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Fix goreleaser

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Check first if binary is there

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* do not show version if we don't have it

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Try to build on CI

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* use fyne package

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Add to release

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Fixups

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Fyne.Do

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* show WEBUI button only if LocalAI is started

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Default to localhost

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* CI

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Show rel notes

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Update logo

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Small improvements and fix tests

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Try to fix e2e tests

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2025-08-26 14:22:04 +02:00

859 lines
23 KiB
Go

package launcher
import (
"bufio"
"context"
"encoding/json"
"fmt"
"io"
"log"
"net/url"
"os"
"os/exec"
"path/filepath"
"strings"
"sync"
"syscall"
"time"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/dialog"
"fyne.io/fyne/v2/widget"
)
// Config represents the launcher configuration
type Config struct {
ModelsPath string `json:"models_path"`
BackendsPath string `json:"backends_path"`
Address string `json:"address"`
AutoStart bool `json:"auto_start"`
StartOnBoot bool `json:"start_on_boot"`
LogLevel string `json:"log_level"`
EnvironmentVars map[string]string `json:"environment_vars"`
}
// Launcher represents the main launcher application
type Launcher struct {
// Core components
releaseManager *ReleaseManager
config *Config
ui *LauncherUI
systray *SystrayManager
ctx context.Context
window fyne.Window
app fyne.App
// Process management
localaiCmd *exec.Cmd
isRunning bool
logBuffer *strings.Builder
logMutex sync.RWMutex
statusChannel chan string
// Logging
logFile *os.File
logPath string
// UI state
lastUpdateCheck time.Time
}
// NewLauncher creates a new launcher instance
func NewLauncher(ui *LauncherUI, window fyne.Window, app fyne.App) *Launcher {
return &Launcher{
releaseManager: NewReleaseManager(),
config: &Config{},
logBuffer: &strings.Builder{},
statusChannel: make(chan string, 100),
ctx: context.Background(),
ui: ui,
window: window,
app: app,
}
}
// setupLogging sets up log file for LocalAI process output
func (l *Launcher) setupLogging() error {
// Create logs directory in data folder
dataPath := l.GetDataPath()
logsDir := filepath.Join(dataPath, "logs")
if err := os.MkdirAll(logsDir, 0755); err != nil {
return fmt.Errorf("failed to create logs directory: %w", err)
}
// Create log file with timestamp
timestamp := time.Now().Format("2006-01-02_15-04-05")
l.logPath = filepath.Join(logsDir, fmt.Sprintf("localai_%s.log", timestamp))
logFile, err := os.Create(l.logPath)
if err != nil {
return fmt.Errorf("failed to create log file: %w", err)
}
l.logFile = logFile
return nil
}
// Initialize sets up the launcher
func (l *Launcher) Initialize() error {
if l.app == nil {
return fmt.Errorf("app is nil")
}
log.Printf("Initializing launcher...")
// Setup logging
if err := l.setupLogging(); err != nil {
return fmt.Errorf("failed to setup logging: %w", err)
}
// Load configuration
log.Printf("Loading configuration...")
if err := l.loadConfig(); err != nil {
return fmt.Errorf("failed to load config: %w", err)
}
log.Printf("Configuration loaded, current state: ModelsPath=%s, BackendsPath=%s, Address=%s, LogLevel=%s",
l.config.ModelsPath, l.config.BackendsPath, l.config.Address, l.config.LogLevel)
// Clean up any partial downloads
log.Printf("Cleaning up partial downloads...")
if err := l.releaseManager.CleanupPartialDownloads(); err != nil {
log.Printf("Warning: failed to cleanup partial downloads: %v", err)
}
if l.config.StartOnBoot {
l.StartLocalAI()
}
// Set default paths if not configured (only if not already loaded from config)
if l.config.ModelsPath == "" {
homeDir, _ := os.UserHomeDir()
l.config.ModelsPath = filepath.Join(homeDir, ".localai", "models")
log.Printf("Setting default ModelsPath: %s", l.config.ModelsPath)
}
if l.config.BackendsPath == "" {
homeDir, _ := os.UserHomeDir()
l.config.BackendsPath = filepath.Join(homeDir, ".localai", "backends")
log.Printf("Setting default BackendsPath: %s", l.config.BackendsPath)
}
if l.config.Address == "" {
l.config.Address = "127.0.0.1:8080"
log.Printf("Setting default Address: %s", l.config.Address)
}
if l.config.LogLevel == "" {
l.config.LogLevel = "info"
log.Printf("Setting default LogLevel: %s", l.config.LogLevel)
}
if l.config.EnvironmentVars == nil {
l.config.EnvironmentVars = make(map[string]string)
log.Printf("Initializing empty EnvironmentVars map")
}
// Create directories
os.MkdirAll(l.config.ModelsPath, 0755)
os.MkdirAll(l.config.BackendsPath, 0755)
// Save the configuration with default values
if err := l.saveConfig(); err != nil {
log.Printf("Warning: failed to save default configuration: %v", err)
}
// System tray is now handled in main.go using Fyne's built-in approach
// Check if LocalAI is installed
if !l.releaseManager.IsLocalAIInstalled() {
log.Printf("No LocalAI installation found")
fyne.Do(func() {
l.updateStatus("No LocalAI installation found")
if l.ui != nil {
// Show dialog offering to download LocalAI
l.showDownloadLocalAIDialog()
}
})
}
// Check for updates periodically
go l.periodicUpdateCheck()
return nil
}
// StartLocalAI starts the LocalAI server
func (l *Launcher) StartLocalAI() error {
if l.isRunning {
return fmt.Errorf("LocalAI is already running")
}
// Verify binary integrity before starting
if err := l.releaseManager.VerifyInstalledBinary(); err != nil {
// Binary is corrupted, remove it and offer to reinstall
binaryPath := l.releaseManager.GetBinaryPath()
if removeErr := os.Remove(binaryPath); removeErr != nil {
log.Printf("Failed to remove corrupted binary: %v", removeErr)
}
return fmt.Errorf("LocalAI binary is corrupted: %v. Please reinstall LocalAI", err)
}
binaryPath := l.releaseManager.GetBinaryPath()
if _, err := os.Stat(binaryPath); os.IsNotExist(err) {
return fmt.Errorf("LocalAI binary not found. Please download a release first")
}
// Build command arguments
args := []string{
"run",
"--models-path", l.config.ModelsPath,
"--backends-path", l.config.BackendsPath,
"--address", l.config.Address,
"--log-level", l.config.LogLevel,
}
l.localaiCmd = exec.CommandContext(l.ctx, binaryPath, args...)
// Apply environment variables
if len(l.config.EnvironmentVars) > 0 {
env := os.Environ()
for key, value := range l.config.EnvironmentVars {
env = append(env, fmt.Sprintf("%s=%s", key, value))
}
l.localaiCmd.Env = env
}
// Setup logging
stdout, err := l.localaiCmd.StdoutPipe()
if err != nil {
return fmt.Errorf("failed to create stdout pipe: %w", err)
}
stderr, err := l.localaiCmd.StderrPipe()
if err != nil {
return fmt.Errorf("failed to create stderr pipe: %w", err)
}
// Start the process
if err := l.localaiCmd.Start(); err != nil {
return fmt.Errorf("failed to start LocalAI: %w", err)
}
l.isRunning = true
fyne.Do(func() {
l.updateStatus("LocalAI is starting...")
l.updateRunningState(true)
})
// Start log monitoring
go l.monitorLogs(stdout, "STDOUT")
go l.monitorLogs(stderr, "STDERR")
// Monitor process with startup timeout
go func() {
// Wait for process to start or fail
err := l.localaiCmd.Wait()
l.isRunning = false
fyne.Do(func() {
l.updateRunningState(false)
if err != nil {
l.updateStatus(fmt.Sprintf("LocalAI stopped with error: %v", err))
} else {
l.updateStatus("LocalAI stopped")
}
})
}()
// Add startup timeout detection
go func() {
time.Sleep(10 * time.Second) // Wait 10 seconds for startup
if l.isRunning {
// Check if process is still alive
if l.localaiCmd.Process != nil {
if err := l.localaiCmd.Process.Signal(syscall.Signal(0)); err != nil {
// Process is dead, mark as not running
l.isRunning = false
fyne.Do(func() {
l.updateRunningState(false)
l.updateStatus("LocalAI failed to start properly")
})
}
}
}
}()
return nil
}
// StopLocalAI stops the LocalAI server
func (l *Launcher) StopLocalAI() error {
if !l.isRunning || l.localaiCmd == nil {
return fmt.Errorf("LocalAI is not running")
}
// Gracefully terminate the process
if err := l.localaiCmd.Process.Signal(os.Interrupt); err != nil {
// If graceful termination fails, force kill
if killErr := l.localaiCmd.Process.Kill(); killErr != nil {
return fmt.Errorf("failed to kill LocalAI process: %w", killErr)
}
}
l.isRunning = false
fyne.Do(func() {
l.updateRunningState(false)
l.updateStatus("LocalAI stopped")
})
return nil
}
// IsRunning returns whether LocalAI is currently running
func (l *Launcher) IsRunning() bool {
return l.isRunning
}
// Shutdown performs cleanup when the application is closing
func (l *Launcher) Shutdown() error {
log.Printf("Launcher shutting down, stopping LocalAI...")
// Stop LocalAI if it's running
if l.isRunning {
if err := l.StopLocalAI(); err != nil {
log.Printf("Error stopping LocalAI during shutdown: %v", err)
}
}
// Close log file if open
if l.logFile != nil {
if err := l.logFile.Close(); err != nil {
log.Printf("Error closing log file: %v", err)
}
l.logFile = nil
}
log.Printf("Launcher shutdown complete")
return nil
}
// GetLogs returns the current log buffer
func (l *Launcher) GetLogs() string {
l.logMutex.RLock()
defer l.logMutex.RUnlock()
return l.logBuffer.String()
}
// GetRecentLogs returns the most recent logs (last 50 lines) for better error display
func (l *Launcher) GetRecentLogs() string {
l.logMutex.RLock()
defer l.logMutex.RUnlock()
content := l.logBuffer.String()
lines := strings.Split(content, "\n")
// Get last 50 lines
if len(lines) > 50 {
lines = lines[len(lines)-50:]
}
return strings.Join(lines, "\n")
}
// GetConfig returns the current configuration
func (l *Launcher) GetConfig() *Config {
return l.config
}
// SetConfig updates the configuration
func (l *Launcher) SetConfig(config *Config) error {
l.config = config
return l.saveConfig()
}
func (l *Launcher) GetUI() *LauncherUI {
return l.ui
}
func (l *Launcher) SetSystray(systray *SystrayManager) {
l.systray = systray
}
// GetReleaseManager returns the release manager
func (l *Launcher) GetReleaseManager() *ReleaseManager {
return l.releaseManager
}
// GetWebUIURL returns the URL for the WebUI
func (l *Launcher) GetWebUIURL() string {
address := l.config.Address
if strings.HasPrefix(address, ":") {
address = "localhost" + address
}
if !strings.HasPrefix(address, "http") {
address = "http://" + address
}
return address
}
// GetDataPath returns the path where LocalAI data and logs are stored
func (l *Launcher) GetDataPath() string {
// LocalAI typically stores data in the current working directory or a models directory
// First check if models path is configured
if l.config != nil && l.config.ModelsPath != "" {
// Return the parent directory of models path
return filepath.Dir(l.config.ModelsPath)
}
// Fallback to home directory LocalAI folder
homeDir, err := os.UserHomeDir()
if err != nil {
return "."
}
return filepath.Join(homeDir, ".localai")
}
// CheckForUpdates checks if there are any available updates
func (l *Launcher) CheckForUpdates() (bool, string, error) {
log.Printf("CheckForUpdates: checking for available updates...")
available, version, err := l.releaseManager.IsUpdateAvailable()
if err != nil {
log.Printf("CheckForUpdates: error occurred: %v", err)
return false, "", err
}
log.Printf("CheckForUpdates: result - available=%v, version=%s", available, version)
l.lastUpdateCheck = time.Now()
return available, version, nil
}
// DownloadUpdate downloads the latest version
func (l *Launcher) DownloadUpdate(version string, progressCallback func(float64)) error {
return l.releaseManager.DownloadRelease(version, progressCallback)
}
// GetCurrentVersion returns the current installed version
func (l *Launcher) GetCurrentVersion() string {
return l.releaseManager.GetInstalledVersion()
}
// GetCurrentStatus returns the current status
func (l *Launcher) GetCurrentStatus() string {
select {
case status := <-l.statusChannel:
return status
default:
if l.isRunning {
return "LocalAI is running"
}
return "Ready"
}
}
// GetLastStatus returns the last known status without consuming from channel
func (l *Launcher) GetLastStatus() string {
if l.isRunning {
return "LocalAI is running"
}
// Check if LocalAI is installed
if !l.releaseManager.IsLocalAIInstalled() {
return "LocalAI not installed"
}
return "Ready"
}
func (l *Launcher) githubReleaseNotesURL(version string) (*url.URL, error) {
// Construct GitHub release URL
releaseURL := fmt.Sprintf("https://github.com/%s/%s/releases/tag/%s",
l.releaseManager.GitHubOwner,
l.releaseManager.GitHubRepo,
version)
// Convert string to *url.URL
return url.Parse(releaseURL)
}
// showDownloadLocalAIDialog shows a dialog offering to download LocalAI
func (l *Launcher) showDownloadLocalAIDialog() {
if l.app == nil {
log.Printf("Cannot show download dialog: app is nil")
return
}
fyne.DoAndWait(func() {
// Create a standalone window for the download dialog
dialogWindow := l.app.NewWindow("LocalAI Installation Required")
dialogWindow.Resize(fyne.NewSize(500, 350))
dialogWindow.CenterOnScreen()
dialogWindow.SetCloseIntercept(func() {
dialogWindow.Close()
})
// Create the dialog content
titleLabel := widget.NewLabel("LocalAI Not Found")
titleLabel.TextStyle = fyne.TextStyle{Bold: true}
titleLabel.Alignment = fyne.TextAlignCenter
messageLabel := widget.NewLabel("LocalAI is not installed on your system.\n\nWould you like to download and install the latest version?")
messageLabel.Wrapping = fyne.TextWrapWord
messageLabel.Alignment = fyne.TextAlignCenter
// Buttons
downloadButton := widget.NewButton("Download & Install", func() {
dialogWindow.Close()
l.downloadAndInstallLocalAI()
if l.systray != nil {
l.systray.recreateMenu()
}
})
downloadButton.Importance = widget.HighImportance
// Release notes button
releaseNotesButton := widget.NewButton("View Release Notes", func() {
// Get latest release info and open release notes
go func() {
release, err := l.releaseManager.GetLatestRelease()
if err != nil {
log.Printf("Failed to get latest release info: %v", err)
return
}
releaseNotesURL, err := l.githubReleaseNotesURL(release.Version)
if err != nil {
log.Printf("Failed to parse URL: %v", err)
return
}
l.app.OpenURL(releaseNotesURL)
}()
})
skipButton := widget.NewButton("Skip for Now", func() {
dialogWindow.Close()
})
// Layout - put release notes button above the main action buttons
actionButtons := container.NewHBox(skipButton, downloadButton)
content := container.NewVBox(
titleLabel,
widget.NewSeparator(),
messageLabel,
widget.NewSeparator(),
releaseNotesButton,
widget.NewSeparator(),
actionButtons,
)
dialogWindow.SetContent(content)
dialogWindow.Show()
})
}
// downloadAndInstallLocalAI downloads and installs the latest LocalAI version
func (l *Launcher) downloadAndInstallLocalAI() {
if l.app == nil {
log.Printf("Cannot download LocalAI: app is nil")
return
}
// First check what the latest version is
go func() {
log.Printf("Checking for latest LocalAI version...")
available, version, err := l.CheckForUpdates()
if err != nil {
log.Printf("Failed to check for updates: %v", err)
l.showDownloadError("Failed to check for latest version", err.Error())
return
}
if !available {
log.Printf("No updates available, but LocalAI is not installed")
l.showDownloadError("No Version Available", "Could not determine the latest LocalAI version. Please check your internet connection and try again.")
return
}
log.Printf("Latest version available: %s", version)
// Show progress window with the specific version
l.showDownloadProgress(version, fmt.Sprintf("Downloading LocalAI %s...", version))
}()
}
// showDownloadError shows an error dialog for download failures
func (l *Launcher) showDownloadError(title, message string) {
fyne.DoAndWait(func() {
// Create error window
errorWindow := l.app.NewWindow("Download Error")
errorWindow.Resize(fyne.NewSize(400, 200))
errorWindow.CenterOnScreen()
errorWindow.SetCloseIntercept(func() {
errorWindow.Close()
})
// Error content
titleLabel := widget.NewLabel(title)
titleLabel.TextStyle = fyne.TextStyle{Bold: true}
titleLabel.Alignment = fyne.TextAlignCenter
messageLabel := widget.NewLabel(message)
messageLabel.Wrapping = fyne.TextWrapWord
messageLabel.Alignment = fyne.TextAlignCenter
// Close button
closeButton := widget.NewButton("Close", func() {
errorWindow.Close()
})
// Layout
content := container.NewVBox(
titleLabel,
widget.NewSeparator(),
messageLabel,
widget.NewSeparator(),
closeButton,
)
errorWindow.SetContent(content)
errorWindow.Show()
})
}
// showDownloadProgress shows a standalone progress window for downloading LocalAI
func (l *Launcher) showDownloadProgress(version, title string) {
fyne.DoAndWait(func() {
// Create progress window
progressWindow := l.app.NewWindow("Downloading LocalAI")
progressWindow.Resize(fyne.NewSize(400, 250))
progressWindow.CenterOnScreen()
progressWindow.SetCloseIntercept(func() {
progressWindow.Close()
})
// Progress bar
progressBar := widget.NewProgressBar()
progressBar.SetValue(0)
// Status label
statusLabel := widget.NewLabel("Preparing download...")
// Release notes button
releaseNotesButton := widget.NewButton("View Release Notes", func() {
releaseNotesURL, err := l.githubReleaseNotesURL(version)
if err != nil {
log.Printf("Failed to parse URL: %v", err)
return
}
l.app.OpenURL(releaseNotesURL)
})
// Progress container
progressContainer := container.NewVBox(
widget.NewLabel(title),
progressBar,
statusLabel,
widget.NewSeparator(),
releaseNotesButton,
)
progressWindow.SetContent(progressContainer)
progressWindow.Show()
// Start download in background
go func() {
err := l.DownloadUpdate(version, func(progress float64) {
// Update progress bar
fyne.Do(func() {
progressBar.SetValue(progress)
percentage := int(progress * 100)
statusLabel.SetText(fmt.Sprintf("Downloading... %d%%", percentage))
})
})
// Handle completion
fyne.Do(func() {
if err != nil {
statusLabel.SetText(fmt.Sprintf("Download failed: %v", err))
// Show error dialog
dialog.ShowError(err, progressWindow)
} else {
statusLabel.SetText("Download completed successfully!")
progressBar.SetValue(1.0)
// Show success dialog
dialog.ShowConfirm("Installation Complete",
"LocalAI has been downloaded and installed successfully. You can now start LocalAI from the launcher.",
func(close bool) {
progressWindow.Close()
// Update status and refresh systray menu
l.updateStatus("LocalAI installed successfully")
if l.systray != nil {
l.systray.recreateMenu()
}
}, progressWindow)
}
})
}()
})
}
// monitorLogs monitors the output of LocalAI and adds it to the log buffer
func (l *Launcher) monitorLogs(reader io.Reader, prefix string) {
scanner := bufio.NewScanner(reader)
for scanner.Scan() {
line := scanner.Text()
timestamp := time.Now().Format("15:04:05")
logLine := fmt.Sprintf("[%s] %s: %s\n", timestamp, prefix, line)
l.logMutex.Lock()
l.logBuffer.WriteString(logLine)
// Keep log buffer size reasonable
if l.logBuffer.Len() > 100000 { // 100KB
content := l.logBuffer.String()
// Keep last 50KB
if len(content) > 50000 {
l.logBuffer.Reset()
l.logBuffer.WriteString(content[len(content)-50000:])
}
}
l.logMutex.Unlock()
// Write to log file if available
if l.logFile != nil {
if _, err := l.logFile.WriteString(logLine); err != nil {
log.Printf("Failed to write to log file: %v", err)
}
}
fyne.Do(func() {
// Notify UI of new log content
if l.ui != nil {
l.ui.OnLogUpdate(logLine)
}
// Check for startup completion
if strings.Contains(line, "API server listening") {
l.updateStatus("LocalAI is running")
}
})
}
}
// updateStatus updates the status and notifies UI
func (l *Launcher) updateStatus(status string) {
select {
case l.statusChannel <- status:
default:
// Channel full, skip
}
if l.ui != nil {
l.ui.UpdateStatus(status)
}
if l.systray != nil {
l.systray.UpdateStatus(status)
}
}
// updateRunningState updates the running state in UI and systray
func (l *Launcher) updateRunningState(isRunning bool) {
if l.ui != nil {
l.ui.UpdateRunningState(isRunning)
}
if l.systray != nil {
l.systray.UpdateRunningState(isRunning)
}
}
// periodicUpdateCheck checks for updates periodically
func (l *Launcher) periodicUpdateCheck() {
ticker := time.NewTicker(1 * time.Hour)
defer ticker.Stop()
for {
select {
case <-ticker.C:
available, version, err := l.CheckForUpdates()
if err == nil && available {
fyne.Do(func() {
l.updateStatus(fmt.Sprintf("Update available: %s", version))
if l.systray != nil {
l.systray.NotifyUpdateAvailable(version)
}
if l.ui != nil {
l.ui.NotifyUpdateAvailable(version)
}
})
}
case <-l.ctx.Done():
return
}
}
}
// loadConfig loads configuration from file
func (l *Launcher) loadConfig() error {
homeDir, err := os.UserHomeDir()
if err != nil {
return fmt.Errorf("failed to get home directory: %w", err)
}
configPath := filepath.Join(homeDir, ".localai", "launcher.json")
log.Printf("Loading config from: %s", configPath)
if _, err := os.Stat(configPath); os.IsNotExist(err) {
log.Printf("Config file not found, creating default config")
// Create default config
return l.saveConfig()
}
// Load existing config
configData, err := os.ReadFile(configPath)
if err != nil {
return fmt.Errorf("failed to read config file: %w", err)
}
log.Printf("Config file content: %s", string(configData))
log.Printf("loadConfig: about to unmarshal JSON data")
if err := json.Unmarshal(configData, l.config); err != nil {
return fmt.Errorf("failed to parse config file: %w", err)
}
log.Printf("loadConfig: JSON unmarshaled successfully")
log.Printf("Loaded config: ModelsPath=%s, BackendsPath=%s, Address=%s, LogLevel=%s",
l.config.ModelsPath, l.config.BackendsPath, l.config.Address, l.config.LogLevel)
log.Printf("Environment vars: %v", l.config.EnvironmentVars)
return nil
}
// saveConfig saves configuration to file
func (l *Launcher) saveConfig() error {
homeDir, err := os.UserHomeDir()
if err != nil {
return fmt.Errorf("failed to get home directory: %w", err)
}
configDir := filepath.Join(homeDir, ".localai")
if err := os.MkdirAll(configDir, 0755); err != nil {
return fmt.Errorf("failed to create config directory: %w", err)
}
// Marshal config to JSON
log.Printf("saveConfig: marshaling config with EnvironmentVars: %v", l.config.EnvironmentVars)
configData, err := json.MarshalIndent(l.config, "", " ")
if err != nil {
return fmt.Errorf("failed to marshal config: %w", err)
}
log.Printf("saveConfig: JSON marshaled successfully, length: %d", len(configData))
configPath := filepath.Join(configDir, "launcher.json")
log.Printf("Saving config to: %s", configPath)
log.Printf("Config content: %s", string(configData))
if err := os.WriteFile(configPath, configData, 0644); err != nil {
return fmt.Errorf("failed to write config file: %w", err)
}
log.Printf("Config saved successfully")
return nil
}