Finalize the loadingscreen before initializing GL part of the scene

Correctly use screen aspect ratio to render the loading screen box
This commit is contained in:
Alexander Bock
2017-11-09 12:47:28 -05:00
parent 5f391de33c
commit 0015cbb6f6
3 changed files with 54 additions and 27 deletions

View File

@@ -60,6 +60,8 @@ public:
void postMessage(std::string message);
void finalize();
void setItemNumber(int nItems);
void tickItem();