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Add resource synchronization percentage to loading screen
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@@ -84,7 +84,7 @@ public:
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Failed
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};
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void updateItem(const std::string& itemName, ItemStatus newStatus);
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void updateItem(const std::string& itemName, ItemStatus newStatus, float progress);
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private:
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bool _showMessage;
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@@ -124,6 +124,7 @@ private:
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struct Item {
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std::string name;
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ItemStatus status;
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float progress;
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bool hasLocation;
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glm::vec2 ll;
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