Replacing void Renderable::render(const RenderData&) with Renderable::render(const RenderData&, RendererTasks&)

This commit is contained in:
Alexander Bock
2017-07-18 15:47:48 -04:00
parent 0963184293
commit 008ab4e613
47 changed files with 61 additions and 53 deletions
+1 -1
View File
@@ -181,7 +181,7 @@ bool RenderableSphere::deinitialize() {
return true;
}
void RenderableSphere::render(const RenderData& data) {
void RenderableSphere::render(const RenderData& data, RendererTasks&) {
glm::mat4 transform = glm::mat4(1.0);
transform = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(1, 0, 0));