Replacing void Renderable::render(const RenderData&) with Renderable::render(const RenderData&, RendererTasks&)

This commit is contained in:
Alexander Bock
2017-07-18 15:47:48 -04:00
parent 0963184293
commit 008ab4e613
47 changed files with 61 additions and 53 deletions

View File

@@ -217,7 +217,7 @@ bool RenderableTrail::isReady() const {
return _programObject != nullptr;
}
void RenderableTrail::render(const RenderData & data) {
void RenderableTrail::render(const RenderData& data, RendererTasks&) {
_programObject->activate();
glm::dmat4 modelTransform =