Replacing void Renderable::render(const RenderData&) with Renderable::render(const RenderData&, RendererTasks&)

This commit is contained in:
Alexander Bock
2017-07-18 15:47:48 -04:00
parent 0963184293
commit 008ab4e613
47 changed files with 61 additions and 53 deletions

View File

@@ -152,7 +152,7 @@ bool RenderableDebugPlane::deinitialize() {
return true;
}
void RenderableDebugPlane::render(const RenderData& data) {
void RenderableDebugPlane::render(const RenderData& data, RendererTasks&) {
glm::mat4 transform = glm::mat4(1.0);
if (_billboard)
transform = glm::inverse(glm::mat4(data.camera.viewRotationMatrix()));

View File

@@ -51,7 +51,7 @@ public:
bool isReady() const override;
void render(const RenderData& data) override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
void update(const UpdateData& data) override;
private: