Replacing void Renderable::render(const RenderData&) with Renderable::render(const RenderData&, RendererTasks&)

This commit is contained in:
Alexander Bock
2017-07-18 15:47:48 -04:00
parent 0963184293
commit 008ab4e613
47 changed files with 61 additions and 53 deletions
@@ -156,7 +156,7 @@ bool RenderableGlobe::isReady() const {
return true;
}
void RenderableGlobe::render(const RenderData& data) {
void RenderableGlobe::render(const RenderData& data, RendererTasks& tasks) {
bool statsEnabled = _debugProperties.collectStats.value();
_chunkedLodGlobe->stats.setEnabled(statsEnabled);
@@ -176,7 +176,7 @@ void RenderableGlobe::render(const RenderData& data) {
setSaveCamera(nullptr);
}
}
_distanceSwitch.render(data);
_distanceSwitch.render(data, tasks);
}
if (_savedCamera != nullptr) {
DebugRenderer::ref().renderCameraFrustum(data, *_savedCamera);