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More work on performance measuring in imgui
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@@ -56,6 +56,7 @@ public:
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virtual bool deinitialize() = 0;
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virtual bool isReady() const = 0;
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bool isEnabled() const;
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void setBoundingSphere(const PowerScaledScalar& boundingSphere);
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const PowerScaledScalar& getBoundingSphere();
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@@ -43,6 +43,8 @@ class ScreenLog;
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class RenderEngine {
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public:
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static const std::string PerformanceMeasurementSharedData;
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RenderEngine();
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~RenderEngine();
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@@ -64,6 +66,7 @@ public:
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void toggleVisualizeABuffer(bool b);
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void setPerformanceMeasurements(bool performanceMeasurements);
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bool doesPerformanceMeasurements() const;
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void serialize(SyncBuffer* syncBuffer);
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void deserialize(SyncBuffer* syncBuffer);
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