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Change capitalization of property names
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@@ -85,11 +85,11 @@ documentation::Documentation RenderableRings::Documentation() {
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RenderableRings::RenderableRings(const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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, _texturePath({ "texture", "Texture", "" }) // @TODO Missing documentation
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, _size({ "size", "Size", "" }, 1.f, 0.f, std::pow(1.f, 25.f)) // @TODO Missing documentation
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, _offset({ "offset", "Offset", "" }, glm::vec2(0, 1.f), glm::vec2(0.f), glm::vec2(1.f)) // @TODO Missing documentation
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, _nightFactor({ "nightFactor", "Night Factor", "" }, 0.33f, 0.f, 1.f) // @TODO Missing documentation
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, _transparency({ "transparency", "Transparency", "" }, 0.15f, 0.f, 1.f) // @TODO Missing documentation
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, _texturePath({ "Texture", "Texture", "" }) // @TODO Missing documentation
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, _size({ "Size", "Size", "" }, 1.f, 0.f, std::pow(1.f, 25.f)) // @TODO Missing documentation
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, _offset({ "Offset", "Offset", "" }, glm::vec2(0, 1.f), glm::vec2(0.f), glm::vec2(1.f)) // @TODO Missing documentation
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, _nightFactor({ "NightFactor", "Night Factor", "" }, 0.33f, 0.f, 1.f) // @TODO Missing documentation
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, _transparency({ "Transparency", "Transparency", "" }, 0.15f, 0.f, 1.f) // @TODO Missing documentation
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, _shader(nullptr)
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, _texture(nullptr)
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, _textureFile(nullptr)
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