Compile fix in Debug mode

This commit is contained in:
Alexander Bock
2022-07-27 16:21:46 +02:00
parent edb8bc2fdc
commit 0494343a58

View File

@@ -93,7 +93,7 @@ void LayerManager::deinitialize() {
Layer* LayerManager::addLayer(layers::Group::ID id, const ghoul::Dictionary& layerDict) {
ZoneScoped
ghoul_assert(id != layergroupid::Group::ID::Unknown, "Layer group ID must be known");
ghoul_assert(id != layers::Group::ID::Unknown, "Layer group ID must be known");
try {
return _layerGroups[static_cast<size_t>(id)]->addLayer(layerDict);
@@ -117,7 +117,7 @@ Layer* LayerManager::addLayer(layers::Group::ID id, const ghoul::Dictionary& lay
void LayerManager::deleteLayer(layers::Group::ID id, const std::string& layerName) {
ZoneScoped
ghoul_assert(id != layergroupid::Group::ID::Unknown, "Layer group ID must be known");
ghoul_assert(id != layers::Group::ID::Unknown, "Layer group ID must be known");
_layerGroups[static_cast<size_t>(id)]->deleteLayer(layerName);
}