Encapsulate identifier, guiName, and description into a PropertyInfo struct

This commit is contained in:
Alexander Bock
2017-07-22 17:36:03 -04:00
parent b584f0197e
commit 04bac9293b
76 changed files with 422 additions and 539 deletions

View File

@@ -95,10 +95,10 @@ documentation::Documentation RenderableModel::Documentation() {
RenderableModel::RenderableModel(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _geometry(nullptr)
, _colorTexturePath("colorTexture", "Color Texture", "") // @TODO Missing documentation
, _performFade("performFading", "Perform Fading", "", false) // @TODO Missing documentation
, _performShading("performShading", "Perform Shading", "", true) // @TODO Missing documentation
, _fading("fading", "Fade", "", 0) // @TODO Missing documentation
, _colorTexturePath({ "colorTexture", "Color Texture", "" }) // @TODO Missing documentation
, _performFade({ "performFading", "Perform Fading", "" }, false) // @TODO Missing documentation
, _performShading({ "performShading", "Perform Shading", "" }, true) // @TODO Missing documentation
, _fading({ "fading", "Fade", "" }, 0) // @TODO Missing documentation
, _programObject(nullptr)
, _texture(nullptr)
, _modelTransform(1.0)