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Encapsulate identifier, guiName, and description into a PropertyInfo struct
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@@ -47,9 +47,9 @@ namespace openspace {
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RenderableDebugPlane::RenderableDebugPlane(const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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, _texture("texture", "Texture", "", -1, -1, 255) // @TODO Missing documentation
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, _billboard("billboard", "Billboard", "", false) // @TODO Missing documentation
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, _size("size", "Size", "", 10.f, 0.f, std::pow(10.f, 25.f)) // @TODO Missing documentation
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, _texture({ "texture", "Texture", "" }, -1, -1, 255) // @TODO Missing documentation
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, _billboard({ "billboard", "Billboard", "" }, false) // @TODO Missing documentation
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, _size({ "size", "Size", "" }, 10.f, 0.f, std::pow(10.f, 25.f)) // @TODO Missing documentation
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, _origin(Origin::Center)
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, _shader(nullptr)
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, _quad(0)
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