Remove EnableOpacityBlending property for models (unused)

This commit is contained in:
Malin E
2022-11-15 16:06:05 +01:00
parent 433c2cd3a9
commit 04f0b1281a
3 changed files with 5 additions and 31 deletions

View File

@@ -98,7 +98,6 @@ private:
properties::Vec3Property _rotationVec;
properties::BoolProperty _disableDepthTest;
properties::BoolProperty _enableOpacityBlending;
properties::OptionProperty _blendingFuncOption;
std::string _vertexShaderPath;
@@ -124,7 +123,7 @@ private:
// Opacity program
ghoul::opengl::ProgramObject* _quadProgram = nullptr;
UniformCache(opacity, opacityBlending, colorTexture, depthTexture, positionTexture,
UniformCache(opacity, colorTexture, depthTexture, positionTexture,
normalTexture) _uniformOpacityCache;
// Store the original RenderBin