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Fixed ISS' normals transformation.
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@@ -88,8 +88,9 @@ private:
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ghoul::opengl::ProgramObject* _program = nullptr;
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UniformCache(opacity, nLightSources, lightDirectionsViewSpace, lightIntensities,
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modelViewTransform, projectionTransform, performShading, texture,
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ambientIntensity, diffuseIntensity, specularIntensity) _uniformCache;
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modelViewTransform, crippedModelViewTransform, projectionTransform,
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performShading, texture, ambientIntensity, diffuseIntensity,
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specularIntensity) _uniformCache;
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std::unique_ptr<ghoul::opengl::Texture> _texture;
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std::vector<std::unique_ptr<LightSource>> _lightSources;
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