Make constructors explicit

This commit is contained in:
Alexander Bock
2025-02-05 23:22:32 +01:00
parent 4950c8d5bd
commit 096363fd06
212 changed files with 261 additions and 252 deletions

View File

@@ -154,10 +154,9 @@ public:
static constexpr glm::dvec3 UpDirectionCameraSpace = glm::dvec3(0.0, 1.0, 0.0);
private:
SyncData<glm::dvec3> _position = glm::dvec3(1.0, 1.0, 1.0);
SyncData<glm::dquat> _rotation = glm::dquat(glm::dvec3(1.0, 1.0, 1.0));
SyncData<float> _scaling = 1.f;
SyncData<glm::dvec3> _position = SyncData<glm::dvec3>(glm::dvec3(1.0, 1.0, 1.0));
SyncData<glm::dquat> _rotation = SyncData<glm::dquat>(glm::dvec3(1.0, 1.0, 1.0));
SyncData<float> _scaling = SyncData<float>(1.f);
SceneGraphNode* _parent = nullptr;
float _atmosphereDimmingFactor = 1.f;