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Some fixes on heightmap displacement for RenderablePlanet
Some fixes on heightmap displacement for RenderablePlanetProjection Enable optional normal map on RenderablePlanetProjection
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@@ -60,7 +60,7 @@ RenderablePlanet::RenderablePlanet(const ghoul::Dictionary& dictionary)
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, _colorTexturePath("colorTexture", "Color Texture")
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, _nightTexturePath("nightTexture", "Night Texture")
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, _heightMapTexturePath("heightMap", "Heightmap Texture")
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, _heightExaggeration("heightExaggeration", "Height Exaggeration", 1.f, 0.f, 100.f)
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, _heightExaggeration("heightExaggeration", "Height Exaggeration", 1.f, 0.f, 10.f)
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, _programObject(nullptr)
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, _texture(nullptr)
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, _nightTexture(nullptr)
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