Calculating uv coordinates to be used for sampling from tiled textures.

This commit is contained in:
Kalle Bladin
2016-04-18 19:52:01 -04:00
parent 6758f79d91
commit 0c33e2a2b6
7 changed files with 230 additions and 23 deletions

View File

@@ -33,10 +33,11 @@
//#include <test_common.inl>
//#include <test_spicemanager.inl>
//#include <test_scenegraphloader.inl>
#include <test_chunknode.inl>
//#include <test_chunknode.inl>
//#include <test_luaconversions.inl>
//#include <test_powerscalecoordinates.inl>
#include <test_latlonpatch.inl>
//#include <test_latlonpatch.inl>
#include <test_texturetileset.inl>
#include <openspace/engine/openspaceengine.h>
#include <openspace/engine/wrapper/windowwrapper.h>